Search found 36 matches

by EriksBlue
Mon Mar 05, 2012 12:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple Ending scripting
Replies: 27
Views: 4216

Re: Multiple Ending scripting

I think I understand but does the 'if' work with long stings of dialogue? Also do I need to use 'jump to label' for when dialogue ends and needs to continue in a place farther down than the other dialogue?
by EriksBlue
Mon Mar 05, 2012 8:25 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple Ending scripting
Replies: 27
Views: 4216

Re: Multiple Ending scripting

This is what I’m trying to do. Example: Jeff has a choice between going to the zoo and eating. Jeff chooses to go to the zoo. So for now on any dialogue that was in the script saying he went to the restaurant is hidden(this dialogue being farther in the game and not being the first result of the cho...
by EriksBlue
Sun Mar 04, 2012 7:24 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple Ending scripting
Replies: 27
Views: 4216

Re: Multiple Ending scripting

I think your explaining it perfectly fine i think its my lack of experience with renpy that’s holding me down. Basically what I’m saying is: You make a choice and now certain scenes are not available to you. Then when playing the game again, If you made the right choice now those scenes are availabl...
by EriksBlue
Sun Mar 04, 2012 4:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple Ending scripting
Replies: 27
Views: 4216

Re: Multiple Ending scripting

Will this script work if I wanted a choice to effect whether a certain dialogue segment is played later on in the game. Also is their a certain type of script needed to end that segment of dialogue. Like jump end.
by EriksBlue
Sun Mar 04, 2012 12:54 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple Ending scripting
Replies: 27
Views: 4216

Re: Multiple Ending scripting

What if there is a choice early on in the game but effects whether you see certain scenes later in the game how would I script that?
by EriksBlue
Sat Mar 03, 2012 7:14 pm
Forum: Ren'Py Questions and Announcements
Topic: Multiple Ending scripting
Replies: 27
Views: 4216

Multiple Ending scripting

What script do I use to have certain endings play based off choices you made.

1) Through menus choices.

2) Through stats.

Please be specific I've been rather lost when working with renpy.
by EriksBlue
Mon Sep 12, 2011 12:39 pm
Forum: Completed Games
Topic: (P)lanets - the life of normalcy has ended!
Replies: 489
Views: 361484

Re: (P)lanets!

looks amazing
by EriksBlue
Mon Sep 12, 2011 12:33 pm
Forum: Ideas
Topic: ~LUCKY~ (GXB)- OTOME :P UPDATED 14/09/11!! (on hold)
Replies: 40
Views: 16145

Re: ~LUCKY~ (GXB)- OTOME :P UPDATED 12/7/11!! (on hold)

If you want less sketchey art work i recommed SAI it has a amazing curve tool.
by EriksBlue
Tue Jul 26, 2011 8:33 am
Forum: Creator Discussion
Topic: Why are eroge / hentai games less popular here?
Replies: 138
Views: 29205

Re: Why are eroge / hentai games less popular here?

Because America is full of prude feminists, and religious assholes.
by EriksBlue
Tue Jul 26, 2011 8:31 am
Forum: Creator Discussion
Topic: Your ~Favorite~ cliches and tropes
Replies: 42
Views: 5334

Re: Your ~Favorite~ cliches and tropes

Foe Ya and Ho Ya. Is dripping with subtext.
by EriksBlue
Tue Jul 26, 2011 8:28 am
Forum: Creator Discussion
Topic: Which engine...?
Replies: 14
Views: 1924

Re: Which engine...?

Novelty is good for those who suck at programing which is me.
by EriksBlue
Tue Jul 26, 2011 8:27 am
Forum: Creator Discussion
Topic: Voice acting
Replies: 24
Views: 2631

Re: Voice acting

If you think someones a bad VA have them speak in a diffrent language. I mean where all anime fans and are used to hearing japanese so whats the big whop?
by EriksBlue
Tue Jul 26, 2011 8:24 am
Forum: Creator Discussion
Topic: Japanese or English names?
Replies: 37
Views: 4389

Re: Japanese or English names?

If you have alot of chracters using long japanese name can confuse people. I need a flow chart of who is who in Battle Royal. And the characters race matters also
by EriksBlue
Tue Jul 26, 2011 8:22 am
Forum: Creator Discussion
Topic: Protagonist, Visible or Invisible?
Replies: 20
Views: 3704

Re: Protagonist, Visible or Invisible?

i think its up to whos perspective the story is being told from. And you can always show the character in a CG pic.
by EriksBlue
Tue Jul 26, 2011 8:09 am
Forum: Welcome!
Topic: Guestbook
Replies: 5531
Views: 3675039

Re: Guestbook

Name: EriksBlue
Location: England
Hobbies: writing, drawing, and school