Search found 36 matches
- Mon Mar 05, 2012 12:20 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple Ending scripting
- Replies: 27
- Views: 4216
Re: Multiple Ending scripting
I think I understand but does the 'if' work with long stings of dialogue? Also do I need to use 'jump to label' for when dialogue ends and needs to continue in a place farther down than the other dialogue?
- Mon Mar 05, 2012 8:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple Ending scripting
- Replies: 27
- Views: 4216
Re: Multiple Ending scripting
This is what I’m trying to do. Example: Jeff has a choice between going to the zoo and eating. Jeff chooses to go to the zoo. So for now on any dialogue that was in the script saying he went to the restaurant is hidden(this dialogue being farther in the game and not being the first result of the cho...
- Sun Mar 04, 2012 7:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple Ending scripting
- Replies: 27
- Views: 4216
Re: Multiple Ending scripting
I think your explaining it perfectly fine i think its my lack of experience with renpy that’s holding me down. Basically what I’m saying is: You make a choice and now certain scenes are not available to you. Then when playing the game again, If you made the right choice now those scenes are availabl...
- Sun Mar 04, 2012 4:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple Ending scripting
- Replies: 27
- Views: 4216
Re: Multiple Ending scripting
Will this script work if I wanted a choice to effect whether a certain dialogue segment is played later on in the game. Also is their a certain type of script needed to end that segment of dialogue. Like jump end.
- Sun Mar 04, 2012 12:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple Ending scripting
- Replies: 27
- Views: 4216
Re: Multiple Ending scripting
What if there is a choice early on in the game but effects whether you see certain scenes later in the game how would I script that?
- Sat Mar 03, 2012 7:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Multiple Ending scripting
- Replies: 27
- Views: 4216
Multiple Ending scripting
What script do I use to have certain endings play based off choices you made.
1) Through menus choices.
2) Through stats.
Please be specific I've been rather lost when working with renpy.
1) Through menus choices.
2) Through stats.
Please be specific I've been rather lost when working with renpy.
- Mon Sep 12, 2011 12:39 pm
- Forum: Completed Games
- Topic: (P)lanets - the life of normalcy has ended!
- Replies: 489
- Views: 361484
Re: (P)lanets!
looks amazing
- Mon Sep 12, 2011 12:33 pm
- Forum: Ideas
- Topic: ~LUCKY~ (GXB)- OTOME :P UPDATED 14/09/11!! (on hold)
- Replies: 40
- Views: 16145
Re: ~LUCKY~ (GXB)- OTOME :P UPDATED 12/7/11!! (on hold)
If you want less sketchey art work i recommed SAI it has a amazing curve tool.
- Tue Jul 26, 2011 8:33 am
- Forum: Creator Discussion
- Topic: Why are eroge / hentai games less popular here?
- Replies: 138
- Views: 29205
Re: Why are eroge / hentai games less popular here?
Because America is full of prude feminists, and religious assholes.
- Tue Jul 26, 2011 8:31 am
- Forum: Creator Discussion
- Topic: Your ~Favorite~ cliches and tropes
- Replies: 42
- Views: 5334
Re: Your ~Favorite~ cliches and tropes
Foe Ya and Ho Ya. Is dripping with subtext.
- Tue Jul 26, 2011 8:28 am
- Forum: Creator Discussion
- Topic: Which engine...?
- Replies: 14
- Views: 1924
Re: Which engine...?
Novelty is good for those who suck at programing which is me.
- Tue Jul 26, 2011 8:27 am
- Forum: Creator Discussion
- Topic: Voice acting
- Replies: 24
- Views: 2631
Re: Voice acting
If you think someones a bad VA have them speak in a diffrent language. I mean where all anime fans and are used to hearing japanese so whats the big whop?
- Tue Jul 26, 2011 8:24 am
- Forum: Creator Discussion
- Topic: Japanese or English names?
- Replies: 37
- Views: 4389
Re: Japanese or English names?
If you have alot of chracters using long japanese name can confuse people. I need a flow chart of who is who in Battle Royal. And the characters race matters also
- Tue Jul 26, 2011 8:22 am
- Forum: Creator Discussion
- Topic: Protagonist, Visible or Invisible?
- Replies: 20
- Views: 3704
Re: Protagonist, Visible or Invisible?
i think its up to whos perspective the story is being told from. And you can always show the character in a CG pic.
Re: Guestbook
Name: EriksBlue
Location: England
Hobbies: writing, drawing, and school
Location: England
Hobbies: writing, drawing, and school