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 Forum: Ren'Py Questions and Announcements   Topic: If value

 Post subject: Re: If value
Posted: Tue Apr 17, 2012 12:02 pm 

Replies: 3
Views: 259


ah...I didn't notice the ren'py forum, anyway thanks guys problem solved.

 Forum: Ren'Py Questions and Announcements   Topic: If value

 Post subject: If value
Posted: Tue Apr 17, 2012 11:03 am 

Replies: 3
Views: 259


I'll make this quick. I don't understand the stuff here at all. http://www.renpy.org/wiki/renpy/doc/tutorials/Remembering_User_Choices In LMA there are 2 character paths, however a prologue is shown after you pick one character. Instead of inserting the prologue into the code twice how can make it s...

 Forum: Asset Creation: Art   Topic: How do I clothing design?

Posted: Sun Apr 15, 2012 7:29 pm 

Replies: 5
Views: 519


http://www.youtube.com/watch?v=-T6R2txVMkc&feature=plcp&context=C40007e9VDvjVQa1PpcFMli1AaVqOkAxXAE4k0rXz_XurdjIk5V9s%3D

This is a may little advanced but this was made from a teacher of mine.
it's the first of a whole series

 Forum: Asset Creation: Writing   Topic: Multiple writers and organization.

Posted: Wed Apr 11, 2012 6:50 pm 

Replies: 8
Views: 322


How much text is required per path? Some writers can write 5000k words a day. Some barely reach 200. You'll also need to see how they handle dialogue. Do the guys sound like girls with pants? Do they have the same attitude throughout? Personally, having multiple writers may be difficult. You'd stil...

 Forum: Asset Creation: Writing   Topic: Multiple writers and organization.

Posted: Wed Apr 11, 2012 3:29 pm 

Replies: 8
Views: 322


What do you mean by logistical nightmares? Ah... logistical nightmares... People work at different paces, and it's also quite possible that a writer is going to drop before the project's completion. You're going to have writers with varying styles, and some are going to be less willing to work with...

 Forum: Ideas   Topic: Liquid Metal Angel [BxG][GxB][Sci Fi, Fantasy]

Posted: Sat Apr 07, 2012 10:56 am 

Replies: 6
Views: 1001


Decided to create smaller demos for the project. The plan in no particular order Script>Proofreading>Editing>More Proofreading>Programing>More Editing>Testing Rough sketches>finished Sketches>lines>color Photoshop Pictures>Painted backgrounds Spx>Music Gui>Testing/debuging

 Forum: Recruitment   Topic: Small Demo [Recruiting Writers and Concept artists]

Posted: Sat Apr 07, 2012 9:55 am 

Replies: 13
Views: 742


Hi there! I'd really like to help out with this project, as it sounds very original and interesting. I'm currently studying Creative Writing at the UofT, and I'm willing to offer my services as a proofreader if you'd be willing to take me on. If interested, please just send me a PM :) I would love ...

 Forum: Asset Creation: Writing   Topic: Multiple writers and organization.

Posted: Thu Apr 05, 2012 7:22 pm 

Replies: 8
Views: 322


10 paths is also very ambitious, and it would definitely be easier to cut the number down. That being said, if you thing you need it, it's just something that you're going to have to work really hard to have. Having multiple writers is going to be tough, but it's not altogether impossible. I've per...

 Forum: Asset Creation: Writing   Topic: Multiple writers and organization.

Posted: Thu Apr 05, 2012 6:57 pm 

Replies: 8
Views: 322


I've been think about this for a while and I really don't know what to do about it. The VN i'm working on, has a total of 10 romance options, I only plan or writing 2 alone and getting others to help with the other 8. However some of the characters don't appear in the cannon story for sometime. So, ...

 Forum: Creator Discussion   Topic: GUI Designs

 Post subject: Re: GUI Designs
Posted: Sat Mar 31, 2012 10:14 am 

Replies: 8
Views: 761


Okay, I figured I draw something and get it critiqued before I finished it here is how the title screen would look http://img849.imageshack.us/img849/8540/spacey.jpg The normal screens http://img443.imageshack.us/img443/503/001qvhqf.jpg Pause and Codex Screen http://img406.imageshack.us/img406/6561/...

 Forum: Creator Discussion   Topic: GUI Designs

 Post subject: GUI Designs
Posted: Fri Mar 30, 2012 11:17 am 

Replies: 8
Views: 761


How do most of you come up with your designs for the GUI? I was thinking of drawing something on paper just to get a idea for what I want it to look like. I want it to look sleek, yet be simple. Since we're just making a point and click vn it doesn't have to be super complicated.

 Forum: Recruitment   Topic: Small Demo [Recruiting Writers and Concept artists]

Posted: Fri Mar 30, 2012 9:20 am 

Replies: 13
Views: 742


I wouldn't mind proofreading. I'm fluent in English since I live in England so yeah... I'm assuming this is an English VN? xD Yes it's in English. I'll send you a message. ah this sounds cool! how long is the project?consider me for cg,sprite concept? heres some examples of my art: http://lemmasoft...

 Forum: Creator Discussion   Topic: Genres

 Post subject: Re: Genres
Posted: Thu Mar 29, 2012 8:46 am 

Replies: 13
Views: 531


They're saying it's more about the execution of the idea than the actual idea itself. Even things that are really good, if you were to boil them down to an idea, they'd sound silly. Like "Fate Stay Night" is very popular now, but the plot summary by itself doesn't sound that great. They w...

 Forum: Creator Discussion   Topic: Genres

 Post subject: Re: Genres
Posted: Thu Mar 29, 2012 8:39 am 

Replies: 13
Views: 531


If some random person posted an ideas of "Fate stay night", many people would laugh at it because of its cheapness. I'm thinking the fundamental element which makes something into a masterpiece is work, not idea. I have no idea what your trying to say here. My ideas are my own, and I didn...

 Forum: Recruitment   Topic: Small Demo [Recruiting Writers and Concept artists]

Posted: Thu Mar 29, 2012 8:23 am 

Replies: 13
Views: 742


I'll Pm both of you.
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