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 Forum: Ren'Py Questions and Announcements   Topic: button game menu?

 Post subject: Re: button game menu?
Posted: Sat Sep 01, 2012 7:46 am 

Replies: 3
Views: 202


thank you so much :D
it worked perfectly like the way I wanted
do you know how to do an image button on the game screen, like this one except it's an image

 Forum: Ren'Py Questions and Announcements   Topic: button game menu?

 Post subject: button game menu?
Posted: Sat Sep 01, 2012 4:11 am 

Replies: 3
Views: 202


I'm trying to make a button that appears in the game screen that if you clicked it, it will take you elsewhere, e.g. preferences. I want it to take me to an inventory screen or maybe something else. I found this code and it helps a little but I don't know how it can take me to a custom screen or som...

 Forum: Ren'Py Questions and Announcements   Topic: questions in customizing my pref...

Posted: Fri May 25, 2012 5:43 am 

Replies: 2
Views: 110


1) Yes, using the audio action SetMixer here . 2) Yes, are you using vbar/hbar? You can set the maximum lengths. 3) Yes, by using styles you can give them a different appearance. 4) Use the Play action from the same place to play music and the Stop action to stop it. Am I doing it right? I'm really...

 Forum: Ren'Py Questions and Announcements   Topic: questions in customizing my pref...

Posted: Thu May 24, 2012 11:17 pm 

Replies: 2
Views: 110


Just 4 questions for my imagemap pref :-) 1. Is it possible to mute or pause the bgm or sound by creating an imagemap button? 2. Is it possible to have the slider bars at different sizes? 3. Is it possible to use different slider thumbs? 3. How can I add an imagemap sound test button? thanks in adva...

 Forum: Ren'Py Questions and Announcements   Topic: The layout hates me

Posted: Thu Apr 26, 2012 10:37 pm 

Replies: 5
Views: 562


Thanks for all your advice :)
I really appreciate it.

 Forum: Ren'Py Questions and Announcements   Topic: The layout hates me

 Post subject: The layout hates me
Posted: Thu Apr 26, 2012 5:57 am 

Replies: 5
Views: 562


Whenever I try to customize by using "layout.imagemap", it always fails. I can't interact. The hotspots I put doesn't work even though it's correct and sometimes it just shows the normal screens. I follow tutorials but the results are the same. And there's this question I always wanted to ...

 Forum: Ren'Py Questions and Announcements   Topic: Are timed choices possible?

Posted: Thu Apr 26, 2012 5:37 am 

Replies: 2
Views: 193


Like, putting a time limit on a choice. And if so how would I go about doing that? $ ui.timer(10.0, ui.jumps("menu1_slow")) menu: "Choice 1": hide countdown e "You chose 'Choice 1'" jump menu1_end "Choice 2": hide countdown e "You chose 'Choice 2'" ...

 Forum: Ren'Py Questions and Announcements   Topic: name formats?

 Post subject: Re: name formats?
Posted: Tue Apr 24, 2012 11:45 am 

Replies: 2
Views: 119


init: $ chara = Character("Chara", color="#FFFFFF", who_prefix = "(", who_suffix = ")") You can change the who_suffix and the who_prefix to the way you like it. Thank you very much! :)

 Forum: Ren'Py Questions and Announcements   Topic: name formats?

 Post subject: name formats?
Posted: Tue Apr 24, 2012 5:20 am 

Replies: 2
Views: 119


I was wondering if it is possible to add some characters in the names as a format? Like if the name was Eileen it would be shown as [Eileen]. I'd like to put some brackets for my names.

Thanks in advance~

 Forum: Ren'Py Questions and Announcements   Topic: bar problem?

 Post subject: Re: bar problem?
Posted: Mon Apr 23, 2012 7:37 pm 

Replies: 4
Views: 147


Sorry, the code provided is kinda pseudo-ish and it shouldn't be an Action object but instead a BarValue object. My bad >.< We'll just use Preferences as an example frame: xmaximum 300 label _("Text Speed") bar value Preference("text speed") If you add xmaximum to the parent fra...

 Forum: Ren'Py Questions and Announcements   Topic: bar problem?

 Post subject: Re: bar problem?
Posted: Mon Apr 23, 2012 8:28 am 

Replies: 4
Views: 147


Code Monkey wrote:
Add xmaximum (ymaximum if it's a vbar) to any window objects surrounding the bar.

Code:
frame:
    xmaximum 300
    bar value SomeAction():
        other_properties


it doesn't work :(
it says that the frame: is an invalid syntax

 Forum: Ren'Py Questions and Announcements   Topic: bar problem?

 Post subject: bar problem?
Posted: Mon Apr 23, 2012 1:02 am 

Replies: 4
Views: 147


I've been customizing my preferences but the bar length is across the whole screen.
It's just a normal bar and none of my codes fixed the problem. How can I adjust the bar length?

 Forum: Ren'Py Questions and Announcements   Topic: Image buttons

 Post subject: Re: Image buttons
Posted: Sat Mar 24, 2012 11:14 pm 

Replies: 4
Views: 152


DragoonHP wrote:
Yes...
You can also you imagemaps for main menu... viewtopic.php?f=8&t=14237


Thank you very much. I'll try it now.

 Forum: Ren'Py Questions and Announcements   Topic: Image buttons

 Post subject: Re: Image buttons
Posted: Sat Mar 24, 2012 3:53 am 

Replies: 4
Views: 152


Where did you find that code? Anyway, here are the two ways to code an imagebutton http://www.renpy.org/wiki/renpy/doc/reference/functions/ui.imagebutton For screen: http://www.renpy.org/doc/html/screens.html#imagebutton It found here. http://www.renpy.org/wiki/renpy/doc/reference/functions/theme.i...

 Forum: Ren'Py Questions and Announcements   Topic: Image buttons

 Post subject: Image buttons
Posted: Sat Mar 24, 2012 2:17 am 

Replies: 4
Views: 152


I just discovered that there are image buttons. But the code doesn't work? init python hide: buttons = dict() buttons["Start Game"] = ( "theme/Start Game.idle.png", "theme/Start Game.hover.png", "theme/Start Game.selidle.png", "theme/Start Game.selhover.p...
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