Search found 788 matches
- Thu Feb 11, 2016 7:19 pm
- Forum: We are a Free Project looking for Partners
- Topic: [Closed] Looking for a writer! [gxb] [gxg]
- Replies: 7
- Views: 1307
Re: Looking for a writer! [gxb] [gxg]
I would be very interested in doing this. Should I send you writing samples?
- Wed Dec 04, 2013 6:46 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 90906
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Sorry: this is a rather basic question, but: Is the default "Magic" stat "Magical Attack Power" or "Max Mana Points?" The default "Magic" stat as used by the example magic skills is "magical attack power", while the "MP" stat is "magi...
- Tue Dec 03, 2013 9:08 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 90906
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
Sorry: this is a rather basic question, but:
Is the default "Magic" stat "Magical Attack Power" or "Max Mana Points?"
Is the default "Magic" stat "Magical Attack Power" or "Max Mana Points?"
- Fri Nov 22, 2013 5:25 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 90906
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
I'm working on something with Focus as well as MP. It's supposed to start at 10 and go up by 5 each time a Fighter Attacks or Skips, then cap at 100. Then you can spend it on special abilities. How would you implement this? This is all off the top of my head, and it's late and I'm tired so apologie...
- Thu Nov 21, 2013 7:35 pm
- Forum: Ren'Py Cookbook
- Topic: RPG Battle Engine - Alpha 7.5, downloads in first post
- Replies: 274
- Views: 90906
Re: RPG Battle Engine - Alpha 7.5, downloads in first post
I'm working on something with Focus as well as MP. It's supposed to start at 10 and go up by 5 each time a Fighter Attacks or Skips, then cap at 100. Then you can spend it on special abilities.
How would you implement this?
How would you implement this?
- Sat Nov 16, 2013 7:55 pm
- Forum: Old Threads (– September 2014)
- Topic: [Free]Completing BG/CG/Sprite for Free Games Near Completion
- Replies: 5
- Views: 2658
Re: [Free]Completing BG/CG/Sprite for Free Games Near Comple
Fuck it. This might be what I need to actually finish Transformation Sequence and release it for free.
- Sat Nov 16, 2013 5:38 pm
- Forum: Old Threads (– September 2014)
- Topic: Paid - Recruiting sprite and pixel artists for an RPG
- Replies: 2
- Views: 1177
Paid - Recruiting sprite and pixel artists for an RPG
As it says. I am recruiting sprite and pixel artists for a tactical jRPG I'm making for a school class on game design. It's an affectionate parody of My Little Pony (and a withering satire of the worst of that show's fans), called Warriors of Harmony. My game design document is here. My character de...
- Mon Oct 21, 2013 6:37 pm
- Forum: Works in Progress
- Topic: Bliss Stage - [GxB] [GxG] [BxG] [BxB] [Sci-Fi] [RPG]
- Replies: 42
- Views: 18447
Re: Bliss Stage - [GxB] [GxG] [BxG] [BxB] [Sci-Fi] [RPG]
A brief update with Luiz's character bio added to the master character bios on the first page. We're working out the voice-acting situation. The good news is that we're definitely going to have VA's, and a lot of care put into it. The bad news is that we're not going to start recording the game scri...
- Mon Oct 21, 2013 6:08 pm
- Forum: Links to CC Resources
- Topic: The Liberated Pixel Cup - CC-BY and GPLv3 RPG Tilesets
- Replies: 3
- Views: 2385
Re: The Liberated Pixel Cup - CC-BY and GPLv3 RPG Tilesets
Changed the title and the license to reflect that and to make it more useful. You're right, it's not Share-Alike!
- Tue Oct 15, 2013 9:31 pm
- Forum: Old Threads (– September 2014)
- Topic: [NaNoRenO] Free Artist here
- Replies: 8
- Views: 2138
Re: [NaNoRenO] Free Artist here
PM sent! I very much like your work. Hopefully I'll be able to display it with pride in one of my own games.
- Tue Oct 15, 2013 1:09 pm
- Forum: Creator Discussion
- Topic: What's you opinion on screen resolution?
- Replies: 45
- Views: 9330
Re: What's you opinion on screen resolution?
Poor, college, students. They can't afford bigger screens.Greeny wrote:I just can't believe how many people still hold to 800x600.... what's the reasoning here?
What sense does it even make?
I'm also talking about myself, here.
- Mon Oct 14, 2013 8:13 pm
- Forum: Old Threads (– September 2014)
- Topic: free logos
- Replies: 19
- Views: 3056
Re: free logos
Sent you a PM.
ETA: Holy crap this is sweet. Thanks!
ETA: Holy crap this is sweet. Thanks!
- Sun Oct 13, 2013 4:22 am
- Forum: Creator Discussion
- Topic: 「Sprites」 What would you like to see more of?
- Replies: 4
- Views: 1363
Re: 「Sprites」 What would you like to see more of?
College students.
Groups including black and Latino characters as well as Asian and white ones.
Wildly divergent body types.
Groups including black and Latino characters as well as Asian and white ones.
Wildly divergent body types.
- Fri Oct 11, 2013 9:03 pm
- Forum: Demos & Beta Testing
- Topic: Sunrider FIRST BETA! Preview! Tech Demo!
- Replies: 3
- Views: 2013
Re: Sunrider FIRST BETA! Preview! Tech Demo!
Got to the first battle. I do very much like the graphical style of the game. Tell me, who did the starship designs and animations? Did you use any publicly available resources? That said, it made my poor netbook struggle mightily and then BSOD. Knowing the minimum requirements would be nice. I'll l...
- Fri Oct 11, 2013 9:01 pm
- Forum: Creator Discussion
- Topic: R U an "indie game developer"? (grad student wants 2 know)
- Replies: 14
- Views: 2727
Re: R U an "indie game developer"? (grad student wants 2 kno
I make games. I'm not rich. Does that make me an indie? Does it matter?