Search found 23 matches

by Juny
Sun Sep 07, 2014 3:10 am
Forum: Ren'Py Questions and Announcements
Topic: Using a custom icon and splashscreen on Android
Replies: 5
Views: 1293

Re: Using a custom icon and splashscreen on Android

I confirm this as well. The presplash is packaged (couldn't find the icon though, or at least it isn't in the same folder as games built with previous rapt versions) but default ones are picked instead. I personally worked around this by replacing the default ones with my own before building the pac...
by Juny
Fri Apr 05, 2013 1:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Character at right/left in script.rpy [SOLVED]
Replies: 26
Views: 2450

Re: Character at right/left in script.rpy

That's why I suggested just attaching your script here ;)

Donmai pointed many good things, if those still don't fix your problem, really just attach your scripts to your post so we can check everything everyone together and finally find a solution for you.
by Juny
Fri Apr 05, 2013 2:19 am
Forum: Ren'Py Questions and Announcements
Topic: How to do the imagemap??
Replies: 5
Views: 1891

Re: How to do the imagemap??

@LynnHae: make a good game ;) @odysseus93: the less destructive way is to delete the folder everytime it happens. But if you find yourself having to delete it everytime you run the game, you might want want to consider just disabling it, since you'll have to explain that to your future players as we...
by Juny
Fri Apr 05, 2013 2:16 am
Forum: Ren'Py Questions and Announcements
Topic: Character at right/left in script.rpy [SOLVED]
Replies: 26
Views: 2450

Re: Character at right/left in script.rpy

Cyprus if you want us to help you, you have to help us as well. We need to see more of your script because the mistake clearly isn't in the parts you showed us. My last wild guess is that seeing you have a character named h and a picture named h2, somewhere else you re-defined those names as somethi...
by Juny
Thu Apr 04, 2013 7:50 am
Forum: Ren'Py Questions and Announcements
Topic: How to do the imagemap??
Replies: 5
Views: 1891

Re: How to do the imagemap??

Delete the cache. If it happens too frequently, disable it by adding

Code: Select all

cache False
under the imagemap statement
by Juny
Thu Apr 04, 2013 4:12 am
Forum: Ren'Py Questions and Announcements
Topic: Character at right/left in script.rpy [SOLVED]
Replies: 26
Views: 2450

Re: Character at right/left in script.rpy

And now it's not properly indented.

We really need to see the whole code, the error might be in how you defined the different images/characters.
by Juny
Wed Apr 03, 2013 11:55 am
Forum: Ren'Py Questions and Announcements
Topic: Character at right/left in script.rpy [SOLVED]
Replies: 26
Views: 2450

Re: Character at right/left in script.rpy

The line before lacks the double-quote

Code: Select all

"As we walk into the room, someone shows up"
by Juny
Wed Apr 03, 2013 10:26 am
Forum: Ren'Py Questions and Announcements
Topic: Character at right/left in script.rpy [SOLVED]
Replies: 26
Views: 2450

Re: Character at right/left in script.rpy

Can you just attach your script here? It'll be faster than taking wild guesses. Or at least some lines before the error one and some after that, since the problem might be in the lines around the one specified, and not exactly that one.
by Juny
Tue Mar 26, 2013 5:48 am
Forum: Ren'Py Questions and Announcements
Topic: Opening a web page in android/ change load screen
Replies: 13
Views: 2135

Re: Opening a web page in android/ change load screen

Adding

Code: Select all

background None
under the frame should be enough to achieve what you want.
by Juny
Fri Mar 22, 2013 2:00 pm
Forum: Development of Ren'Py
Topic: RAPT - Ren'Py Android Packaging Tool
Replies: 270
Views: 98480

Re: RAPT - Ren'Py Android Packaging Tool

Interitum wrote:Well, can't get past Step 2.
Checked the path, attempted fixing it.
No go.
JDK exists, re-installed both that and Python.
Ideas?
Thanks in advance.
I had the same problem, in my case I solved it by installing Pythom 32bit instead of the 64bit version.
by Juny
Thu Mar 21, 2013 3:49 am
Forum: Ren'Py Questions and Announcements
Topic: Adding a new button to Main Menu upon Game Completion?
Replies: 2
Views: 868

Re: Adding a new button to Main Menu upon Game Completion?

screen main_menu: # This ensures that any other menu screen is replaced. tag menu # The background of the main menu. window: style "mm_root" # The main menu buttons. frame: style_group "mm" xalign .98 yalign .98 has vbox textbutton _("Start Game") action Start() textbu...
by Juny
Wed Mar 20, 2013 11:08 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved!] Main Menu Issues
Replies: 9
Views: 1242

Re: Main Menu not aligning with hotspots or image in general

If you're willing to do one last try, delete the cache or simply disable it like I do because the imagemaps never look as they should with the cache on by adding

Code: Select all

cache False
else I'm glad you got it working with the other method :)
by Juny
Wed Mar 20, 2013 3:17 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved!] Main Menu Issues
Replies: 9
Views: 1242

Re: Main Menu not aligning with hotspots or image in general

Also remember that hotposts now are (x, y, width, height) Forget your second code, it's all over the place, and let's go back to the first example. You're almost there. The x and width valuse seem correct, so let's leave them alone for all hotspots and focus on the other ones. Start, Load, Help and...
by Juny
Tue Mar 19, 2013 3:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Color of the image
Replies: 4
Views: 721

Re: Color of the image

It looks like that because you use nvl mode, which by default is dark-transparent and takes the whole screen.

This tutorial explains how to customize it to fit your needs.
by Juny
Tue Mar 19, 2013 12:54 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved!] Main Menu Issues
Replies: 9
Views: 1242

Re: Main Menu not aligning with hotspots or image in general

Also remember that hotposts now are (x, y, width, height), from that code it seems you're using the old upper-left/lower-right tuple