Search found 7 matches
- Wed Jul 30, 2014 10:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'iOS: Getting Ren'Py to run on iOS
- Replies: 20
- Views: 23402
Re: Ren'iOS: Getting Ren'Py to run on iOS
Unfortunately it's quite slow progress at the moment because I'm finding it hard to spend a good amount of time on the project due to work etc.. There have been a couple of updates since I posted this thread, but I will be sure to update when there is any big news!
- Sat Jun 15, 2013 2:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: HELP! run renpy on mac
- Replies: 4
- Views: 4428
Re: HELP! run renpy on mac
You don't need to run the .exe file, and you don't need to install Parallels or Windows. The Ren'Py download comes with a Windows program and a Mac app in the same download. The Mac app looks like the Ren'Py logo, and is called simply 'renpy'. Here is a screenshot showing which file you need to doub...
- Sun Jan 13, 2013 7:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'iOS: Getting Ren'Py to run on iOS
- Replies: 20
- Views: 23402
Re: Ren'iOS: Getting Ren'Py to run on iOS
Ren'iOS is actually using the pre-release code of SDL 2, which is licensed under the zlib license . The code we're using that is covered by the LGPL 2.1 is: pygame libav (compiled with only LGPL options) GNU FriBidi (Some of the build scripts are based on LGPL-licensed work as well, but none of that...
- Sat Jan 12, 2013 8:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'iOS: Getting Ren'Py to run on iOS
- Replies: 20
- Views: 23402
Re: Ren'iOS: Getting Ren'Py to run on iOS
If you sync your device with iTunes, it'll download any installed app archives to your iTunes library. The app archive is just a Zip file, and inside is the usual OS X/iOS app bundle. In the case of Ren'iOS, this would include the 'game' directory. So for a commercial game, paying customers would in...
- Sat Jan 12, 2013 5:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'iOS: Getting Ren'Py to run on iOS
- Replies: 20
- Views: 23402
Re: Ren'iOS: Getting Ren'Py to run on iOS
Thanks for reminding me about that -- just tried it, and the app does indeed pass the automatic validation: http://cl.ly/image/3l3M0S300f3Q
- Sat Jan 12, 2013 4:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'iOS: Getting Ren'Py to run on iOS
- Replies: 20
- Views: 23402
Re: Ren'iOS: Getting Ren'Py to run on iOS
This is very true! To the best of my knowledge, the two potentially troublesome technical requirements are that: 1. Any interpreted code must be bundled with the app, not downloaded after the user has installed it. 2. The app can't dynamically load libraries at runtime. For number 1, all of the Pyth...
- Sat Jan 12, 2013 3:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'iOS: Getting Ren'Py to run on iOS
- Replies: 20
- Views: 23402
Ren'iOS: Getting Ren'Py to run on iOS
Hi everyone, I'd like to share something I spent a few days working on for fun over the holiday season. I wanted to see how hard it would be to get Ren'Py running on iOS devices, and I've managed to get something working. Here's a short video showing Ren'Py's 'Tutorial' game running on an iPad and a...