Search found 149 matches
- Sat Aug 08, 2015 1:00 pm
- Forum: I am an Artist
- Topic: ■ Artist: Sprites, CGs, BGs, GUI, Misc. [OPEN]
- Replies: 33
- Views: 14957
Re: ■ Artist: Sprites, CGs, BGs, GUI, Misc.
Your artwork is soooo amazing!! * v * I'm sure you'll get filled up with commissions in no time! > w < Thank you! I've been contacted by a few people, so it's looking good! Everything you do is amazing! You could make a VN all by yourself if you know how to program. O A O" Thank you so much! I...
- Fri Aug 07, 2015 11:24 pm
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 1140250
Re: Art Dumpage! Show your art ^^
A background I made for my patreon package of this month. Drawing locations with a lot of wood paneling is one of my favourite things to do.
- Wed Aug 05, 2015 6:17 pm
- Forum: I am an Artist
- Topic: ■ Artist: Sprites, CGs, BGs, GUI, Misc. [OPEN]
- Replies: 33
- Views: 14957
Re: ■ Artist: Sprites, CGs, BGs, GUI, Misc.
Ah, sorry! The click through links are all a bit jumbled up, so everything is a bit small right now. I will fix all the links tomorrow, but in the meantime; here are some individual high detail images: http://40.media.tumblr.com/34b1c291f7f9c5407aa917b5d0229ce2/tumblr_ns1jwlGiuM1r7uxszo1_540.png htt...
- Wed Aug 05, 2015 3:57 pm
- Forum: I am an Artist
- Topic: ■ Artist: Sprites, CGs, BGs, GUI, Misc. [OPEN]
- Replies: 33
- Views: 14957
■ Artist: Sprites, CGs, BGs, GUI, Misc. [OPEN]
■ Konett's Art Services Hello I'm Konett! I have an ensemble of skills that I'm making available for you to use in your games. All prices are in USD and payment via PayPal preferred. A percentage fee will be added for commercial projects. CHARACTER SPRITES I have a decent amount of experience in ma...
- Wed Jul 22, 2015 6:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Q: How to show RPG stats in navigation menu
- Replies: 6
- Views: 1337
Re: Q: How to show RPG stats in navigation menu
Other options are:
Or
Code: Select all
text "Strength: "+persistent.stat_str
Code: Select all
text "Strength: [persistent.stat_str]"
- Mon Jun 15, 2015 9:48 am
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 1140250
Re: Art Dumpage! Show your art ^^
Tried out some new techniques and styles.
- Sat Apr 18, 2015 2:32 pm
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 1140250
Re: Art Dumpage! Show your art ^^
Today I did some studies of the backgrounds in the Card Captor Sakura anime. I really like the overall white and fades that they have, so I wanted to analyse them a bit. https://40.media.tumblr.com/beab61c1ab1d6085f8d0cae502aa9f4f/tumblr_nn0g1af3Jv1r7uxszo1_500.png https://41.media.tumblr.com/cd5253...
- Fri Mar 13, 2015 3:12 pm
- Forum: WiP: NaNoRenO
- Topic: The Blind Griffin [NaNoRenO 2015[ (WIP THREAD) GAME DONE!
- Replies: 104
- Views: 45553
Re: The Blind Griffin [Historical] [Otome] [NaNoRenO 2015]
I'm in awe by this project overall, but the GUI and the backgrounds hurt me with their amazingness. I could stare at them for hours, they're gorgeous!
Good luck you guys!
Good luck you guys!
- Sun Mar 08, 2015 7:52 am
- Forum: WiP: NaNoRenO
- Topic: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoRenO 2015]
- Replies: 25
- Views: 7739
Re: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoRenO 2
@Auro-Cyanide Thank you! I was really consious of the logo, to be honest, so hearing that is a bit of a relief. http://i.imgur.com/hqGACEt.png http://i.imgur.com/dhx2YkE.png The story behind the backgrounds/style is actually pretty interesting. During the pre-production phase the first plans were to...
- Thu Mar 05, 2015 8:26 pm
- Forum: WiP: NaNoRenO
- Topic: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoRenO 2015]
- Replies: 25
- Views: 7739
Re: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoRenO 2
Hyun's various accessories: http://i.imgur.com/a3CXQJr.png I made some headway wit the GUI. I've decided to build it with styles and code in the game, instead of making designs in Photoshop and cutting those to use as images. I really wanted to try this method, and it keeps the file size low, haha. ...
- Wed Mar 04, 2015 7:46 pm
- Forum: WiP: NaNoRenO
- Topic: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoRenO 2015]
- Replies: 25
- Views: 7739
Re: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoRenO 2
I spent pretty much the whole day cleaning up the code, fixing bugs and adding in GUI elements. There is also a Waiterss minigame! It's a really basic memory game. You can 'skip' it by just clicking on 'done'. It will give you a 'bad result'. There are variations in the story based on how you do the...
- Tue Mar 03, 2015 3:57 pm
- Forum: WiP: NaNoRenO
- Topic: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoRenO 2015]
- Replies: 25
- Views: 7739
Re: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoReNo 2
The Cafe backgrounds!
- Mon Mar 02, 2015 7:20 pm
- Forum: Creative Commons
- Topic: ██ Konett's Resources (bgs, sprites, items) [update: 6 NOV]
- Replies: 60
- Views: 70688
Re: ██ Konett's Resources (backgrounds, sprites, items) [26
I made two versions of a riceball on Karen's request. One plain and one with black sesame seeds and bonito flakes.
Theses are CC-BY-NC.
Theses are CC-BY-NC.
- Mon Mar 02, 2015 7:13 pm
- Forum: Creative Commons
- Topic: ██ Konett's Resources (bgs, sprites, items) [update: 6 NOV]
- Replies: 60
- Views: 70688
Re: ██ Konett's Resources (backgrounds, sprites, items) [26
@Karen You can used these works in your game, please mind the notice if they are for commercial-use or non-commercial use though. And credit me if you use them. And sure, I'll put up a riceball in a bit! @lolosa Thanks! Clicking on the items will get you the 300x300 size, but the items aren't allowe...
- Mon Mar 02, 2015 5:22 pm
- Forum: WiP: NaNoRenO
- Topic: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoRenO 2015]
- Replies: 25
- Views: 7739
Re: White Lie [GxB/GxG/Friendship][Slice of Life][NaNoReNo 2
I'm really glad the concept is well liked! It's an absolute pleasure to work on.
I've set up a few systems that we've also wanted to use in later games, and it's all packing out nicely. I'm just very glad the codes work, haha.
Here are more outfits of Chloe:
I've set up a few systems that we've also wanted to use in later games, and it's all packing out nicely. I'm just very glad the codes work, haha.
Here are more outfits of Chloe: