Search found 30 matches
- Tue Nov 04, 2014 12:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: Zoom transform stacking weirdly
- Replies: 2
- Views: 644
Zoom transform stacking weirdly
init: image girl = Placeholder("girl") transform big: zoom 1.5 # The game starts here. label start: show girl "Normal size" show girl at big "Big size" show girl at big: "Bigger than intended." return If I apply a transform with the zoom property to an image,...
- Thu May 08, 2014 5:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen action for hiding interface
- Replies: 3
- Views: 1347
Re: Screen action for hiding interface
Thank you!
- Thu May 08, 2014 3:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen action for hiding interface
- Replies: 3
- Views: 1347
Screen action for hiding interface
If you middle click or push the H button it will hide the user interface.
I want to add a button in my quick menu that will do the same thing, but I don't know how.
Is there a way to do this?
I want to add a button in my quick menu that will do the same thing, but I don't know how.
Is there a way to do this?
- Thu May 08, 2014 2:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] How do I customize buttons without images?
- Replies: 3
- Views: 536
Re: How do I customize buttons in the main menu without imag
I'm not sure, but the problem might be that comicmenu isn't a text object. Try style.comicmenu_text, perhaps. Or since you seem to be working with buttons, then style.comicmenu_button_text. If you mouse over the object you want to style and hit shift+i then it will bring up an inspector that will sh...
- Thu May 08, 2014 1:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to change textboxes (or text boxes :P)
- Replies: 3
- Views: 807
Re: How to change textboxes (or text boxes :P)
There are two main websites for Renpy documentation. http://www.renpy.org/wiki/renpy/Wiki_Home_Page The information on this site is a little out of date, but there are some things which are only documented here, and I find it a bit more beginner-friendly. http://www.renpy.org/doc/html/ This is where...
- Thu May 08, 2014 1:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy not remembering value of save_name variable
- Replies: 4
- Views: 2282
Re: Renpy not remembering value of save_name variable
I updated to the newest version of Renpy and now it works!
Thanks PyTom!
Thanks PyTom!
- Thu May 08, 2014 12:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to change textboxes (or text boxes :P)
- Replies: 3
- Views: 807
Re: How to change textboxes (or text boxes :P)
http://www.renpy.org/wiki/renpy/doc/coo ... appearance
This page tells you how to customize the text-box. There are two different methods, and which one you use will depend on what kind of image you're using.
This page tells you how to customize the text-box. There are two different methods, and which one you use will depend on what kind of image you're using.
- Thu May 08, 2014 12:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy not remembering value of save_name variable
- Replies: 4
- Views: 2282
Re: Renpy not remembering value of save_name variable
After making this change: label get_save_name: show screen save $ save_name = renpy.call_screen("modal_input", prompt="Enter save name", default=save_name, length=20) $ renpy.retain_after_load() return I get this error upon trying to save: I'm sorry, but an uncaught exception occ...
- Thu May 08, 2014 1:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Renpy not remembering value of save_name variable
- Replies: 4
- Views: 2282
Renpy not remembering value of save_name variable
So I've been trying to make a system where when saving the game it will ask you what to name the save file, and I've got it working pretty nicely, but I've run into a bit of a problem. I have it set so that the current save name will be the default value for the input prompt. When I save the game an...
- Thu Jan 09, 2014 10:54 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Generated Music
- Replies: 1
- Views: 1110
Generated Music
Fake Music Generator is a website that will generate music for you. They say the music is public domain, so you can do whatever you want with it (Like, put it in a visual novel perhaps?). The music is surprisingly good for being computer generated. You can also download it as a midi file to change ...
- Tue Sep 03, 2013 3:22 am
- Forum: Works in Progress
- Topic: Crimson Spiral [Sci-fi][Romance][Demo 0.1]
- Replies: 10
- Views: 3021
Re: Crimson Spiral [Sci-fi][Romance][Demo 0.1]
Thanks, I'm really glad you liked it!
- Sat Aug 31, 2013 3:33 am
- Forum: Works in Progress
- Topic: Crimson Spiral [Sci-fi][Romance][Demo 0.1]
- Replies: 10
- Views: 3021
Re: Crimson Spiral [Sci-fi][Romance][Demo 0.1]
I probably should have mentioned that this game is based on an incomplete story I started writing a while ago, which can be read here.
Also, here's another background just to show that this project hasn't been abandoned:
Also, here's another background just to show that this project hasn't been abandoned:
- Mon Jul 29, 2013 3:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Help 2 create a background with slight wobble/shake (Solved)
- Replies: 9
- Views: 1424
Re: Help to create a background with slight wobble/shake
You could probably do this with ATL. Something like this: init: transform shake: xanchor 0.5 yanchor 0.5 parallel: linear 0.1 yanchor 0.51 linear 0.1 yanchor 0.49 repeat parallel: linear 0.12 xanchor 0.51 linear 0.12 xanchor 0.49 repeat label something: show whatever at truecenter, shake #or scene b...
- Mon Jul 29, 2013 2:51 am
- Forum: Works in Progress
- Topic: Crimson Spiral [Sci-fi][Romance][Demo 0.1]
- Replies: 10
- Views: 3021
- Fri Jul 26, 2013 4:04 am
- Forum: Works in Progress
- Topic: Crimson Spiral [Sci-fi][Romance][Demo 0.1]
- Replies: 10
- Views: 3021
Re: Crimson Spiral [Sci-fi][Romance][Demo 0.1]
I might have just now uploaded a demo.
It's pretty short though, be warned, it's just the first two chapters.
I've updated the old sprites with the new shading style, and I've also set up a website.
Also, here's a new character. His name is Baron.
It's pretty short though, be warned, it's just the first two chapters.
I've updated the old sprites with the new shading style, and I've also set up a website.
Also, here's a new character. His name is Baron.