Search found 3789 matches
- Mon Dec 18, 2023 3:52 am
- Forum: Creator Discussion
- Topic: Best way to add patreon-only content to your game
- Replies: 5
- Views: 11668
Re: Best way to add patreon-only content to your game
I've never dealt with Patreon as a game dev, but I think most devs who do use it rely on trust. They trust that their patrons won't leak exclusive content. And if a leak does happen, their reaction is usually reactive, not proactive. I assume this "solution" won't satisfy your needs, so l...
- Fri Dec 15, 2023 11:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Failed to build apk on Ren'py (Raspberry pi 3B+ version
- Replies: 4
- Views: 11385
Re: Failed to build apk on Ren'py (Raspberry pi 3B+ version
For the raspberry Pi, you can only run games on it, it isn't able to build from it
- Thu Dec 14, 2023 2:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: Declare image from online source possible?
- Replies: 3
- Views: 12681
Re: Declare image from online source possible?
I haven't needed to worry about such things yet, so am not familiar with how to go about it, but the latest version of renpy patreon articles have been mentioning something about letting Android users download additional files when your app is over the 2GB limit, it may hold some information you can...
- Tue Dec 12, 2023 7:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Declare image from online source possible?
- Replies: 3
- Views: 12681
Re: Declare image from online source possible?
Sort of. I managed to do this for favicons and logos for my socials links, but you will require a Web server specifically set up to host the files if you want to use your own. Also of concern is the file size, if the files are too large, the player will have to wait for them to download every single...
- Sun Dec 03, 2023 3:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Adding checkpoints for rollback
- Replies: 2
- Views: 8116
Re: Adding checkpoints for rollback
Place this after your pauses
Be aware this will block rolling back before this point entirely
Code: Select all
$ renpy.block_rollback
- Sun Nov 26, 2023 6:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Trouble optimizing a large viewport.
- Replies: 10
- Views: 11627
Re: Trouble optimizing a large viewport.
When I need to know this information, I just use the developer tools to assist. Shift + i on a displayable to know it's size, shift +D to open the developer console then check the location picker. Failing that, an image editing tool is great for knowing the exact position of where an image should go...
- Thu Nov 23, 2023 1:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Android Development Questions—JDK and Presplash/Downloading images
- Replies: 3
- Views: 10667
Re: Android Development Questions—JDK and Presplash/Downloading images
I'm sorry, I have no experience with macs, my last interaction with one being over 2 decades ago.
I don't recognise the bug you are experiencing
I don't recognise the bug you are experiencing
- Thu Nov 23, 2023 1:27 am
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 51654
- Wed Nov 22, 2023 2:36 am
- Forum: Ren'Py Questions and Announcements
- Topic: Android Development Questions—JDK and Presplash/Downloading images
- Replies: 3
- Views: 10667
Re: Android Development Questions—JDK and Presplash/Downloading images
Ren'Py (currently) specifically required version 8, yes. Other versions will not work.
- Sun Nov 19, 2023 11:31 pm
- Forum: Creator Discussion
- Topic: Ai writing VNs?
- Replies: 20
- Views: 51654
Re: Ai writing VNs?
The first half dozen comments mention how AI isn't particularly creative.
beta.chatacter.ai begs to differ
beta.chatacter.ai begs to differ
- Wed Nov 15, 2023 8:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Queued Notifications
- Replies: 2
- Views: 4576
Re: Queued Notifications
(m_from_space posted a solution while I was typing this, but I'll post it anyway as an alternative) Not ideal, but here is one way that works by using list indexes. Its not the best, as the player can click through the message and it also delays the dialogue, but its a starting point. default messag...
- Sun Nov 12, 2023 5:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Working around the lack of a pressed button state?
- Replies: 11
- Views: 10492
Re: Working around the lack of a pressed button state?
I don't know what else to say tbh.
Without further context about what you are trying to achieve, I can only guess at what might do what you want
Without further context about what you are trying to achieve, I can only guess at what might do what you want
- Sun Nov 12, 2023 4:25 am
- Forum: Ren'Py Questions and Announcements
- Topic: Working around the lack of a pressed button state?
- Replies: 11
- Views: 10492
Re: Working around the lack of a pressed button state?
selected_idle and selected_hover work for buttons that don't need to be held, maybe this?
- Thu Nov 02, 2023 12:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: "News" not working on Google Play only
- Replies: 0
- Views: 11569
"News" not working on Google Play only
I make use of renpy news , which I may soon replace with the renpy.fetch feature once I get a chance to play around with it. I noticed today that on the Google Play version of my project, this feature is simply not working. The button for news appears but it does nothing when I tap on it. It also do...
- Wed Nov 01, 2023 3:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [RESOLVED] Attempting to achieve smooth, lagless movement of screens
- Replies: 8
- Views: 5119
Re: Attempting to achieve smooth, lagless movement of screens
You need to enable that feature using configs
https://www.renpy.org/doc/html/changelo ... nd-vpgrids
Code: Select all
define config.allow_underfull_grids = True