zorder parameter should allow you to put something at the "front" of the text box:
http://www.renpy.org/doc/html/displayin ... -statement
Search found 73 matches
- Thu Feb 04, 2016 6:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Problem with Sprite and Textbox
- Replies: 2
- Views: 657
- Thu Feb 04, 2016 2:19 pm
- Forum: Creator Discussion
- Topic: Any advice on creating a gender-neutral visual novel?
- Replies: 19
- Views: 3893
Re: Any advice on creating a gender-neutral visual novel?
I came here expecting an idea about the PC/protagonist being gender-neutral, but that's not what you're proposing. Giving someone the choice of a male or female character is sometimes the only choice someone makes, and has nothing to do with affecting gameplay, just for the player's/reader's prefere...
- Thu Feb 04, 2016 11:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: Grids, pseudo-grids and styling
- Replies: 11
- Views: 4904
Re: Grids, pseudo-grids and styling
In html you could set the width of a child to the maximum size allowed by it's parent, providing the parent (or higher) had a set width. See here for a simple example. I think I slightly mislead you by saying it does, when you have the option of changing the behaviour by what parameters you set. As ...
- Thu Feb 04, 2016 10:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Grids, pseudo-grids and styling
- Replies: 11
- Views: 4904
Re: Grids, pseudo-grids and styling
I was hoping it wouldn't be a font-width calculating loop, but a built in function.
A shame that RenPy doesn't follow the same inheritance rules as html tables.
Thanks philat, I can make my own font-width calculating function once I decide on a font.
A shame that RenPy doesn't follow the same inheritance rules as html tables.
Thanks philat, I can make my own font-width calculating function once I decide on a font.
- Thu Feb 04, 2016 9:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: Grids, pseudo-grids and styling
- Replies: 11
- Views: 4904
Re: Grids, pseudo-grids and styling
Ok, so it looks as if the reason I cannot get the textbutton to behave like one was I didn't specify a background. I've solved this by adding the following line: style button2: background "#0000001" It's not perfect but I doubt anyone will notice that transparent a background colour. Movin...
- Wed Feb 03, 2016 1:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Having trouble getting a yes/no prompt to appear
- Replies: 3
- Views: 681
Re: Having trouble getting a yes/no prompt to appear
Wrap your code in
Code: Select all
tags so we can see the indentations please.
- Wed Feb 03, 2016 10:51 am
- Forum: Creative Commons
- Topic: Free Music/SFX Resource - Over 2000 Tracks
- Replies: 464
- Views: 2730624
Re: Free Music Resource
I had a listen to some of your tracks Eric, and they're fantastic. The retro sounding sci-fi pieces really remind me of 1980s gaming. Thankyou for sharing these with us. I hope you get the donations you deserve.
- Wed Feb 03, 2016 9:34 am
- Forum: Ren'Py Questions and Announcements
- Topic: Grids, pseudo-grids and styling
- Replies: 11
- Views: 4904
Re: Grids, pseudo-grids and styling
My fault for a bad OP, I appreciate your efforts despite my lack of example. You'll find one below but I apologise for not taking out the sorting feature - I hope it's not too hard to read the pertinent parts. screen test(): modal True tag example zorder 1 hbox: for col in range(len(a)): vbox: for r...
- Tue Feb 02, 2016 8:14 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Grids, pseudo-grids and styling
- Replies: 11
- Views: 4904
Re: Grids, pseudo-grids and styling
A good suggestion, thankyou. It's an improvement on what I know right now. However, I'd like to make the entire cell/box clickable, not just the text.Donmai wrote:Would the anchor text tag be useful to you?
http://www.renpy.org/doc/html/text.html#text-tag-a
- Tue Feb 02, 2016 7:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Grids, pseudo-grids and styling
- Replies: 11
- Views: 4904
Grids, pseudo-grids and styling
What I want to do is display a spreadsheet style grid, where the cells are clickable for interactions with minimal padding and spacing between cells (maybe 1 or 2 pixels). I don't need help with the preparation of data for the grid, sorting etc, just the styling elements. I've seen cautions (though ...
- Tue Feb 02, 2016 7:33 am
- Forum: Ren'Py Questions and Announcements
- Topic: Imagemap Variations?
- Replies: 4
- Views: 615
Re: Imagemap Variations?
Is there any reason why you don't use images with very specific xalign and yalign?
I can assume that you couldn't then just click "through" these to the imagemap behind, or if you can, I don't know the controlling parameter.
I can assume that you couldn't then just click "through" these to the imagemap behind, or if you can, I don't know the controlling parameter.
- Tue Feb 02, 2016 5:04 am
- Forum: General Discussion
- Topic: Your Favourite Twist in a Story?
- Replies: 15
- Views: 2649
Re: Your Favourite Twist in a Story?
Steins; Gate When the main protagonist realises that his "time travelling" has doomed another protagonist to die, and then does a complete goal-reversal trying to undo his previous "jumps" to prevent their predetermined death. You can't get much more twisty than a complete U-turn.
- Mon Feb 01, 2016 8:20 am
- Forum: Anime, Games, and Japan
- Topic: Worst anime you have ever watched?
- Replies: 316
- Views: 99745
Re: Worst anime you have ever watched?
Grave of the Fireflies by Studio Ghibli. As an otherwise fan of Studio Ghibli features, this anime really left me unfulfilled. I can understand what they were conveying, and that the true horrors of conflict should not be dumbed down or ignored, lest history be forgotten and mistakes repeated. It di...
- Mon Feb 01, 2016 6:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Resetting points/ stats to initial values
- Replies: 3
- Views: 275
Re: Resetting points/ stats to initial values
You're talking about a few different things so let me go into some specifics. If you want to restore their hp to their maximum, do: $ profile.hp = profile.hpmax If you want to restore their hp to their pre-battle value, do: $ profile.hp_before_battle = profile.hp # Battle part goes here "We res...
- Sat Jan 30, 2016 12:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Returning to a previous line in Renpy
- Replies: 3
- Views: 1450
Re: Returning to a previous line in Renpy
Its creating a loop because you're not altering anything after returning to the returnPoint. If you have a list of music I suggest cycling through the index and increasing it by 1 each time the loop is performed e.g. label MusicSelect: $ musicList = [musicA, musicB, etc] # make a list of music $ ind...