Search found 4 matches
- Thu Feb 02, 2023 12:50 am
- Forum: Demos & Beta Testing
- Topic: RATKING [RPG][ARPG][ADVENTURE]
- Replies: 0
- Views: 2446
RATKING [RPG][ARPG][ADVENTURE]
itchicon.png ezgif.com-gif-maker (1).gif stab.gif spore.gif I have been working on RATKING for a solid while and finally have a demo version I'm satisfied enough with to release to the public! I have made all of the animations/UI/music/ and sound for the most part besides certain stock backgrounds ...
- Sat Jul 22, 2017 8:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Concerns over recursion
- Replies: 2
- Views: 377
Re: Concerns over recursion
Hey, thanks for the reply. I already fixed the issue, I was just wondering if the way I was doing things would lead to a similar issue in the future. "this brought a concern to how I'm currently doing things in the game. It works fine now..." It might be too hard to answer just based off o...
- Sat Jul 22, 2017 7:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Concerns over recursion
- Replies: 2
- Views: 377
Concerns over recursion
Hello, I'm currently making an RPG/VN where I use multiple call statements for every battle, and a section of Town. I had a maximum recursion depth error due to a typo (image assignment without filename extension), and this brought a concern to how I'm currently doing things in the game. It works fi...
- Mon Oct 24, 2016 2:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: Keymapping Timed Inputs?
- Replies: 0
- Views: 405
Keymapping Timed Inputs?
Hello, I'm pretty new to Ren'Py and Python in general. I am currently making an rpg/vn in which specific inputs like "a" or a combination "ab" are pressed and then the action that I coded will happen, whether the inputs have to be pressed once or 40 times. Is there a way to tempo...