Search found 11 matches

by Jack_shandy
Fri Mar 22, 2024 8:42 pm
Forum: Works in Progress
Topic: The Thief, the Witch, the Toad and the Mushroom [Fantasy | Folk Tale | Demo]
Replies: 3
Views: 4206

Re: The Thief, the Witch, the Toad and the Mushroom [Fantasy | Folk Tale | Demo]

Hi everyone, the game is now live, and you can play it for free! https://i.ibb.co/VTBLL7R/frame-6.png Play it on Steam here. Play it on Itch.io here. I've been working on it for a bit over 3 years now so I couldn't be more excited to see it launched. Give it a try, and I'd love to hear any feedback ...
by Jack_shandy
Sun Feb 18, 2024 1:00 am
Forum: Works in Progress
Topic: The Thief, the Witch, the Toad and the Mushroom [Fantasy | Folk Tale | Demo]
Replies: 3
Views: 4206

Re: The Thief, the Witch, the Toad and the Mushroom [Fantasy | Folk Tale | Demo]

Hi everyone, just a quick update to say that the game now has an official release date of March 23rd! It's not too far off now, I am psyched. You can wishlist it on Steam to get a notification when it launches.
by Jack_shandy
Sun Aug 27, 2023 1:31 am
Forum: Works in Progress
Topic: The Thief, the Witch, the Toad and the Mushroom [Fantasy | Folk Tale | Demo]
Replies: 3
Views: 4206

The Thief, the Witch, the Toad and the Mushroom [Fantasy | Folk Tale | Demo]

You're curled up in front of the fire reading a folk tale on a cold winter's night. Something about it seems so familiar. Have you read this before? https://img.itch.zone/aW1hZ2UvMTIxOTc5NC8xMzIyNTUyOS5wbmc=/original/PPqf6N.png A Visual Novel of strange magic and lost secrets. This video game will ...
by Jack_shandy
Fri Dec 31, 2021 12:19 am
Forum: Ren'Py Questions and Announcements
Topic: Create volume control for self-voicing?
Replies: 3
Views: 480

Re: Create volume control for self-voicing?

Have you already checked if the self voicing volume is bound to the "voice" channel? Thanks for the suggestion, I gave it a try and the self-voice does not seem to be connected to the voice channel. The following code: bar value Preference("voice volume") - does nothing to effec...
by Jack_shandy
Mon Dec 27, 2021 10:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Create volume control for self-voicing?
Replies: 3
Views: 480

Create volume control for self-voicing?

Hi everyone, I've had some feedback that the Self-Voicing option in my game is too loud and there's no way to change the volume. So, I want to add a volume bar to the preferences menu that allows players to change the volume of the self-voicing. I know how to create a bar to adjust the music volume:...
by Jack_shandy
Thu Sep 16, 2021 4:41 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] "Exception: Fixed Fit Width is too large"
Replies: 6
Views: 600

Re: "Exception: Fixed Fit Width is too large"

Hi everyone, Thank you for all your help and suggestions. I'm very confused but, when I opened renpy tonight to try implementing them, the error was gone. I have no idea what happened to fix it... I didn't change anything, and I'm using the same PC I was last time. I even tried reverting the project...
by Jack_shandy
Wed Sep 15, 2021 4:53 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] "Exception: Fixed Fit Width is too large"
Replies: 6
Views: 600

Re: "Exception: Fixed Fit Width is too large"

Individual lines of dialogue. In this example, the lines are: "This maybe happened, or maybe did not." "The time is long past, and much is forgot." "Back in the old days, when wishing worked, your mother had twelve children and had to work night and day just to feed them.&qu...
by Jack_shandy
Tue Sep 14, 2021 4:50 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] "Exception: Fixed Fit Width is too large"
Replies: 6
Views: 600

[SOLVED] "Exception: Fixed Fit Width is too large"

Hi everyone, I'm having an issue where all the text is overlapping on my history screen. Untitled-2.png I've figured out that the issue is this line here. ## The height of a history screen entry, or None to make the height variable at ## the cost of performance. define gui.history_height = 66 #None ...
by Jack_shandy
Mon Jun 28, 2021 9:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Is there a way to wrap text around images?
Replies: 0
Views: 1748

Is there a way to wrap text around images?

Hi everyone, I'd like to make the text box for my game full screen, and have the text wrap around images. Like this: https://sleewee.com/images/final-wrap-text.gif I know I can use NVL mode for a full-screen text box. I also know I could edit the width and height of the text box. But how would I mak...
by Jack_shandy
Mon Nov 13, 2017 10:59 pm
Forum: Ren'Py Questions and Announcements
Topic: Creating a search bar in a screen (SOLVED)
Replies: 2
Views: 611

Re: Creating a search bar in a screen

Thank you so much, that works great!
by Jack_shandy
Mon Nov 13, 2017 1:02 am
Forum: Ren'Py Questions and Announcements
Topic: Creating a search bar in a screen (SOLVED)
Replies: 2
Views: 611

Creating a search bar in a screen (SOLVED)

Hi Everyone, I'm creating a game with a built-in phone menu. The player can take out their phone at any time and read social media posts. The phone menu and the main game screen are both active at once, so the player can read new posts that pop up while clicking through the text of the main game at ...