Search found 72 matches

by felsenstern
Fri Jan 22, 2021 9:40 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Do I need the GUI.rpy file for anything?
Replies: 2
Views: 350

Re: [SOLVED] Do I need the GUI.rpy file for anything?

I really hope this works. It's unbelievable how hard it was to find every setting and how many nights I've spent digging through the source-code for the last little pieces. While I understand that this engine is free and open source, I can't understand why the creators are moving forward and adding ...
by felsenstern
Fri Jan 22, 2021 10:55 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Do I need the GUI.rpy file for anything?
Replies: 2
Views: 350

[SOLVED] Do I need the GUI.rpy file for anything?

Hiya, after battling around with styles, definitions and re-definitions for weeks never knowing why something aligns strangely or where this or that background is coming from, I translated all gui definitions in all my rpy files into respective settings i.e.: style default: properties gui.text_prope...
by felsenstern
Fri Jan 15, 2021 4:15 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] mixing screenlanguge pics with show and scene???
Replies: 2
Views: 323

[SOLVED] mixing screenlanguge pics with show and scene???

Hiya, I've played around with a setup where my event graphics would be partially be shown by a screen. Unfortunately it seems that the graphic shown using a screen (add 'pic') always is displayed on top of the graphics displayed using (show 'pic', scene 'pic'). Is that how it is or am I doing someth...
by felsenstern
Fri Jan 08, 2021 8:56 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How to change default scene transition
Replies: 3
Views: 1183

Re: How to change default scene transition

now this is stupid... I'm pretty sure that I changed the window show and hide transition options without any result. I more or less just followed your instructions to be on the safe side when I report that it wouldn't work... but no matter what this time it worked. I'm not 100% through yet, because ...
by felsenstern
Thu Jan 07, 2021 5:27 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 7.4.0 Released
Replies: 8
Views: 2912

Re: Ren'Py 7.4.0 Released

I noticed that 7.4.0 is growing all their window sizes after every restart when using the advanced scaling setting in Windows 10. In my case and I have a scaling setting of 150% on a 4k screen. RenPy's physical window size looked like to grow by these additional 50% after every restart until it fill...
by felsenstern
Wed Jan 06, 2021 10:02 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] RenPy Windows are growing after every restart...
Replies: 2
Views: 367

[SOLVED] RenPy Windows are growing after every restart...

Hiya, I just upgraded to 7.40 and all my RenPy Windows are growing after every restart. Like the first start is the right size, when I close the game and start it again, it got bigger and it continues until it can't get any larger. Same happens to the launcher Window. I tried to download 7.39 again,...
by felsenstern
Wed Jan 06, 2021 3:18 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How to change default scene transition
Replies: 3
Views: 1183

[SOLVED] How to change default scene transition

Hiya,

How can I change the default scene transition?

RenPy per default uses a slow fade out (or dissolve?) to remove the pictures and say screen when the 'scene' command is used to start a new scene.

But I'd like to have the scene command remove the screen in an instant. How can I do this?
by felsenstern
Sun Jan 03, 2021 4:04 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] What does "call ... from ..." do?
Replies: 7
Views: 3020

Re: What does "call ... from ..." do?

Thanks a lot Imperf3kt and emanuel for the answers so far. Let me put all your answers together and let me know if I am wrong please! ...from <name> 1. serves as a label for the call when it reaches return. 2. this is done internally, using a stack 3. it can be given by the coder. 4. if not pre-defi...
by felsenstern
Sun Jan 03, 2021 3:27 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] What does "call ... from ..." do?
Replies: 7
Views: 3020

Re: What does "call ... from ..." do?

Now I am completely confused. My labels change when I make different versions of the same script? Is RenPy doing this? Let's say when I have a label like:

label wolf_event:

how would the call look like to stay compatible no matter what version of the script I use?
by felsenstern
Fri Jan 01, 2021 7:16 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] What does "call ... from ..." do?
Replies: 7
Views: 3020

[SOLVED] What does "call ... from ..." do?

Hiya, can someone explain me what the following line does? call visitor from _call_visitor (This comes from code that was generated by a rpg-maker to renpy converter. I found the label inside a file named custom_menus.rpy. But what I don't understand is everything that starts with the "... from...
by felsenstern
Sun Dec 20, 2020 11:29 am
Forum: Ren'Py Questions and Announcements
Topic: properties statement in style
Replies: 4
Views: 897

Re: properties statement in style

Well, thanks a lot. This helped a lot.

And I bought a bundle full with python coding books a few months ago, but I just recently learned init python and that you can write python code inside renpy. So I will give it another try... ;-)