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Forum: Creator Discussion Topic: The Worst VN/KN Ever - 2013 |
| DaFool |
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Posted: Sun May 19, 2013 11:21 pm
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Replies: 46 Views: 1316
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| Sapphi and OokamiKasumi >> I thought this contest was supposed to be about making a purposefully shit game. Why your presentation even looks way better than what I consider a "normal project"? |
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Forum: General Discussion Topic: Get that thing off your chest... Now... |
| DaFool |
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Posted: Sat May 11, 2013 12:59 pm
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Replies: 3231 Views: 89908
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| I just spent the whole day drawing an event CG that looks like crap, so I'm gonna scrap it. All because of a stupid nose that just doesn't look right. And why do I have to keep choosing odd angles that makes things hard to draw? Next time I'm only going to be using 0, 45, 90 degrees! |
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Forum: Other Story-based Games Topic: If My Heart Had Wings |
| DaFool |
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Posted: Fri May 10, 2013 2:37 am
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Replies: 11 Views: 585
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| Hmmm, you're right, the domain is owned in Japan, so it's Mangagamer all over again. Just started playing it, it's gorgeous. Lots of ATL movement, and every graphic looks like a CG (kinda like what Errant Heart was going for). I've been working on ATL tracepath technique last year, and to pan a bg p... |
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Forum: Other Story-based Games Topic: If My Heart Had Wings |
| DaFool |
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Posted: Thu May 09, 2013 8:30 pm
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Replies: 11 Views: 585
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| Dammit why do things happen when I'm asleep? I was hitting Refresh practically all day yesterday to no avail. So this was Mangagamer's surprise hint project. Okay. I'll probably go for it anyway just to have a better look at what more-modern games are doing, although I don't expect to be interested ... |
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Forum: General Discussion Topic: Serious Question TIme: Can guys write otome games? |
| DaFool |
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Posted: Wed May 08, 2013 10:40 pm
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Replies: 19 Views: 459
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| Well I did make one adult game that had a female protagonist and romanceable male characters back when there was no otome scene and was surprised (and embarrassed) when girls played it. For some strange reason I find it easier to write in first person female pov even though it's unclear if I have th... |
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Forum: General Discussion Topic: Other VN communities? |
| DaFool |
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Posted: Wed May 08, 2013 10:28 pm
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Replies: 19 Views: 701
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| Pretty much every other VN community self-destructed from their own elitism. So, from going over this, there really aren't any communities of Lemma Soft's caliber... I'm kind of disappointed. On the other hand, woo, go us! Lemma Soft #1! We got the girls for sure. Since with other communities, espec... |
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Forum: Creator Discussion Topic: Former NIS America Staff Found New Indie Publisher acttil |
| DaFool |
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Posted: Wed May 08, 2013 10:07 pm
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Replies: 13 Views: 382
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| There IS always MangaGamer for "ecchi" titles so not all is lost. Mangagamer's cut is horrendous though (or at least regarding one hentai project that was quoted. Don't know about the deal the all-ages people got). DLsite would still be the best outlet... and that's not good. I was hoping... |
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Forum: Creator Discussion Topic: Former NIS America Staff Found New Indie Publisher acttil |
| DaFool |
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Posted: Wed May 08, 2013 8:03 am
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Replies: 13 Views: 382
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I'm sure they know very well the difference between ecchi and hentai.
Quote: we will not be releasing ecchi style games.
Saved in my email. Sad panda. |
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Forum: Creator Discussion Topic: Former NIS America Staff Found New Indie Publisher acttil |
| DaFool |
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Posted: Wed May 08, 2013 12:07 am
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Replies: 13 Views: 382
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| The company is founded by Jack Niida (former producer), Hiroko Kanazashi (former VP of Production department), and Nao Miyazawa (former VP of marketing) who were previously from NIS America. http://www.acttil.com/ The general sentiment I saw around the web is people are expecting them to be like Ca... |
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Forum: Creator Discussion Topic: Help choosing routes |
| DaFool |
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Posted: Tue May 07, 2013 11:20 pm
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Replies: 41 Views: 737
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Jamie please. I'm not into moe and loli, but in this case, she is simply the best design. I wouldn't mind Chie though. The other girls look haughty but not tsun-tsun. |
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Forum: Creator Discussion Topic: Behind the Video Game Industry |
| DaFool |
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Posted: Tue May 07, 2013 11:17 am
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Replies: 24 Views: 695
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| Wait... we're not naive here. Your rant read like something I saw on Kotaku a couple of years ago. Where did you get the impression of starry-eyed people here? |
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Forum: Other Story-based Games Topic: Little Witch Romanseque: fan translation project |
| DaFool |
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Posted: Tue May 07, 2013 5:10 am
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Replies: 1 Views: 265
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| That was fast. It raised the dough, and was promptly killed. Romanesque Translation Project (Canceled) is the subject of an intellectual property dispute and is currently unavailable. A bit of evn history: This was one of the games that inspired monele to make Magical Boutique, the first proper sim ... |
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Forum: General Discussion Topic: Get that thing off your chest... Now... |
| DaFool |
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Posted: Sun May 05, 2013 10:26 am
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Replies: 3231 Views: 89908
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| I want to keep my games and my adult entertainment separate. With regards to relevance to VN-making... This pretty much forces that the mainstream projects I'm working on must be politically correct. Anything fanservice-y or even hinting at a male gaze will automatically go to the adults-only dump ... |
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Forum: Asset Creation: Art Topic: Hand-drawn Sketches Vs. Sketching Straight into the Comp |
| DaFool |
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Posted: Sat May 04, 2013 8:35 am
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Replies: 45 Views: 913
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| @LVUER I don't know the exact relation between English Manga Studio and Japanese Comic Studio... I'm sure there's a delay in feature sets, but I pretty much confirmed upon installation that it's the very same software developed by Celsys (who also makes RETAS, the anime-making pipeline) It turns out... |
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Forum: Asset Creation: Art Topic: Hand-drawn Sketches Vs. Sketching Straight into the Comp |
| DaFool |
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Posted: Sat May 04, 2013 6:12 am
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Replies: 45 Views: 913
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| The most important thing to an image's appeal is not lineart, but structure. The placement, size, shape, sequence and colour of elements is what creates appeal, especially since they go right down to a human's basic instinct in regards to optical weight and the like. Isn't lineart more or less what... |
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