Search found 9 matches
- Fri Mar 20, 2020 2:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Make options in menu unelectable/grayed out?
- Replies: 7
- Views: 8073
Re: Make options in menu unelectable/grayed out?
The current way of doing things is to use conditionals on the choices and set config.menu_include_disabled to True Thanks to the66, I found the problem, why not work for me. I used his code. screen choice(items): style_prefix "choice" vbox: for i in items: $ disabled = i.kwargs.get("...
- Thu Mar 19, 2020 6:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Make options in menu unelectable/grayed out?
- Replies: 7
- Views: 8073
Re: Make options in menu unelectable/grayed out?
Hello guys. I am sorry about the stupid question. Is this method is still work? Whatever I do, it doesn't work for me. I've tried many variations of this method, but the choice is still selecteble. Maybe I make something wrong. Off course I can use define config.menu_include_disabled = True But I do...
- Fri Mar 13, 2020 2:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: android build fail
- Replies: 5
- Views: 477
Re: android build fail
Location
renpy-7.2.2-sdk\rapt\project
renpy-7.2.2-sdk\rapt\prototype
You need file
gradle.properties
Change this on bigger one, this mine
org.gradle.jvmargs=-Xmx9g
(original 3g, I think)
renpy-7.2.2-sdk\rapt\project
renpy-7.2.2-sdk\rapt\prototype
You need file
gradle.properties
Change this on bigger one, this mine
org.gradle.jvmargs=-Xmx9g
(original 3g, I think)
- Fri Mar 13, 2020 8:08 am
- Forum: Ren'Py Questions and Announcements
- Topic: Filters and the percentage of opened scenes for Replay Menu
- Replies: 3
- Views: 506
Re: Filters and the percentage of opened scenes for Replay Menu
Thank you!
I will definitely try that option.
Anyway, it will need to be modified to suit my goals, so possible bugs do not scare me.
There's more than enough information in your post.
I will definitely try that option.
Anyway, it will need to be modified to suit my goals, so possible bugs do not scare me.
There's more than enough information in your post.
- Wed Mar 11, 2020 3:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: Question about what music and video types to use
- Replies: 4
- Views: 427
Re: Question about what music and video types to use
There used to be a requirement to have a license (for which you had to pay a fee) to use mp3 in commercial applications. I do believe that stopped a couple of years back, but I might be wrong on that. For mp3 you're right - link So use ogg and webm and im ok? It's the safest option if you're going ...
- Wed Mar 11, 2020 3:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Filters and the percentage of opened scenes for Replay Menu
- Replies: 3
- Views: 506
Re: Filters and the percentage of opened scenes for Replay Menu
I forgot to tell you that I'm new to Ren'py, so without examples it's hard for me to understand some things. I finally made a working version of the replay gallery with filters. But it all looks heavy. How to make it smarter I don't know, it's a miracle to me that it all works the way I want it to. ...
- Wed Mar 04, 2020 3:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Filters and the percentage of opened scenes for Replay Menu
- Replies: 3
- Views: 506
Filters and the percentage of opened scenes for Replay Menu
Hello guys! I have a question about adding filters to the menu. In game player can make MC with different makeup (character, ethos and so on), and depend on it player get different route with the same girl. So I need to take this into account at the gallerie. On this moment I see this like, create m...
- Sat Aug 24, 2019 1:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Choosing Character style in preference.
- Replies: 1
- Views: 733
Re: Choosing Character style in preference.
Unswer to myself. Solution is here.
- Sat Jul 27, 2019 7:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Choosing Character style in preference.
- Replies: 1
- Views: 733
Choosing Character style in preference.
Hi, everyone! I need to make to text style in the game. With the ability to select one of the options in the preferences. The problem is that I don't need to change the style of the whole text, only the style of the text for the characters. I tried to do it through variables, but I couldn't do it. T...