Search found 1030 matches
- Mon Jun 03, 2024 2:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Variables not looping like they should
- Replies: 2
- Views: 78
Re: Variables not looping like they should
I'm making a dress-up game and have 7 different eye options and arrows for previous and next option. Once the player has reached option 7, the next button should go back to 1. I'm doing this with imagemaps. No python function needed. Other options: define eye_list = [1, 2, 3, 4, 5, 6, 7] hotspot (1...
- Sat Jun 01, 2024 3:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Adding screen text to history log
- Replies: 9
- Views: 1742
Re: Adding screen text to history log
Thank you very much! Though, I have a question: can I call this with a button action? I tried textbutton "say something" action Function(say(e, "I have to tell you that I am faking it, you know...")) and textbutton "say something" action Function(say, e, "I have t...
- Sat Jun 01, 2024 3:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: NameError despite the name being defined
- Replies: 8
- Views: 156
Re: NameError despite the name being defined
You can easily do the same with if statements in layered image body, and just adjust the value of lineart variable in the adjust_attributes, but there are some concerns that will require testing if it will work properly. This is actually easier to do. I've defined all the dress-up parts the same wa...
- Sat Jun 01, 2024 2:49 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Two scenes in one zoom
- Replies: 6
- Views: 208
Re: Two scenes in one zoom
What is "sldis", can you provide the code for that transition?
- Thu May 30, 2024 1:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] NameError for a Label Argument Outside of the Label
- Replies: 8
- Views: 267
Re: NameError for a Label Argument Outside of the Label
I've been trying to group statements within labels so that I could call them together and it seemed to be working except for this case and I'd like to know why because it seems like I'm misunderstanding something general about Renpy workings here This feels odd. But the command "show" put...
- Wed May 29, 2024 6:17 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to I change the size variants depending on the device of the VN ?
- Replies: 1
- Views: 129
Re: How to I change the size variants depending on the device of the VN ?
So, when the variant is set to "small", my textbox appears in every device except in phones, but when I set it to "medium", it appears on the phone device but not in the rest of them. Im not sure if I explained myself well, but I hope you guys can understand. Here is what you ne...
- Wed May 29, 2024 6:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: layered image's group can't be called
- Replies: 6
- Views: 3706
Re: layered image's group can't be called
thanks for the reply, the reason why face effects are on top of my face layer is because those face effects are all simple alpha layers, notice how it's just a simple blush face effect, it works perfectly with all my other sprites, this one is the only one giving me a headache Uhm, yeah that's why ...
- Tue May 28, 2024 4:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: layered image's group can't be called
- Replies: 6
- Views: 3706
Re: layered image's group can't be called
exactly, that code you just wrote doesn't work So I tested it with mockup images, it works fine. But the face effects should probably be drawn after the face, if you want them to appear on top of the face. Can you start the Renpy launcher, hit the "update" button, choose the latest "...
- Mon May 27, 2024 2:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Python statement equivalent for the default statement
- Replies: 4
- Views: 296
Re: Python statement equivalent for the default statement
So, I'm storing most of my game variables in singleton objects. This is a problem as changes in the fields of those objects aren't saved by Ren'Py. Uhm, I'm really interested, why exactly are you doing this? Using singletons I mean. I have a project with a class that only uses a single instance of ...
- Mon May 27, 2024 2:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Namebox transform at leave and enter?
- Replies: 2
- Views: 206
Re: Namebox transform at leave and enter?
Forgive me if this is a simple trick I'm failing to pull off. I haven't touched Ren'Py in over half a decade, and even back then I was a newbie, so stuff like this is still a little new to me. This is actually not a simple trick. The problem here in general is that the "say" screen hides ...
- Mon May 27, 2024 1:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: layered image's group can't be called
- Replies: 6
- Views: 3706
Re: layered image's group can't be called
Hello! I need some help with this layered image, whenever I call this layered image it only shows the default assets, calling the other group face layers never works So how do you show the image in the first place including the attributes you wanna show? So this doesn't work? show svero1 blush1 tea...
- Mon May 27, 2024 1:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: help with skip cutscene feature
- Replies: 3
- Views: 209
Re: help with skip cutscene feature
Hello fellas! I need help making a skip function for this video, maybe when the player clicks on the video a pop up windows shows up asking them if they want to skip it? or maybe there's a 'skip cutscene' text button in the top right corner of the screen? whatever is easier IMO So, I'm just using y...
- Mon May 27, 2024 1:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How can I make hover textbutton stay hovered until another textbutton is hovered over?
- Replies: 6
- Views: 277
Re: How can I make hover textbutton stay hovered until another textbutton is hovered over?
Thanks this seems to work great, is there a way i could make one of the buttons already "active" with the background without having to hover over it, but still hide, when hovered over a different button? Yeah, just set the screen variable to this button's "id" so to speak when i...
- Mon May 27, 2024 5:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: How can I make hover textbutton stay hovered until another textbutton is hovered over?
- Replies: 6
- Views: 277
Re: How can I make hover textbutton stay hovered until another textbutton is hovered over?
I managed to get the background on the textbutton using "style", any ideas how to achieve above mentioned effect? I mean I would just use a screen variable that remembers which button is currently prominent. screen myscreen(): default active = None vbox: textbutton "Play": actio...
- Sat May 25, 2024 1:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Rolling back array
- Replies: 5
- Views: 225
Re: Rolling back array
How is the "array" (you probably mean a "list" of lists or some kind of dictionary?) initialized in your project and how do you change variables as part of the menu navigation? Can you give me some example code?