Search found 63 matches

by YiuKorochko
Sat Apr 24, 2010 9:12 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Movies
Replies: 15
Views: 5418

Re: Ren'Py Movies

Ren'Py won't play the logo I made in AFX... Res: 640x360 FPS: 24 CoDec: XviD Length: 7 sec Bitrate Max: 500 Kbits/s It gets about 2 seconds in then it freezes...I don't know how to encode with Theora and I'd rather use XviD because I know how to...am I just encoding wrong or something?
by YiuKorochko
Sat Apr 24, 2010 8:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Remembering choices via string.
Replies: 10
Views: 801

Re: Remembering choices via string.

Aleema wrote:These are all the properties you can define for whatever you're trying to modify.
Very useful! I was beginning to think I wouldn't have any interest in the developers tool setting!
I will research said methods, thank you!
by YiuKorochko
Fri Apr 23, 2010 7:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Remembering choices via string.
Replies: 10
Views: 801

Re: Remembering choices via string.

style.say_label.bold = False style.say_dialogue.bold = False Wow, thank you very much this works! The Japanese characters are now readable! This really helps with the visual impact of my story! Oh, could I also change the font with something like style.say_dialogue.font = "my_custom_font.ttf&q...
by YiuKorochko
Thu Apr 22, 2010 12:49 pm
Forum: Ren'Py Questions and Announcements
Topic: Remembering choices via string.
Replies: 10
Views: 801

Re: Remembering choices via string.

Found the \n statement.
Works far better.

Any idea on how to unbold the character names?
by YiuKorochko
Wed Apr 21, 2010 12:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Movies
Replies: 15
Views: 5418

Re: Ren'Py Movies

Do your backgrounds have any alpha transparency? If not, JPEG is smaller. PNG is useful for backgrounds only if they feature lots of flat colour areas. PNG has however many bits and channels as you specify in Photoshop, and when I use Optipng to compress I get better, smaller files with PNG. Essent...
by YiuKorochko
Tue Apr 20, 2010 8:08 pm
Forum: Skill Development
Topic: Opening Video (Before main menu, unskipable)
Replies: 7
Views: 2002

Re: Opening Video (Before main menu, unskipable)

Jake wrote:
YiuKorochko wrote: I intend to have a counter which simply saves to a text file which scenes have been seen
You should probably look into Ren'Py's Persistent Data feature.
Ah, that is what I meant. Much appreciated Jake.
by YiuKorochko
Tue Apr 20, 2010 7:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Movies
Replies: 15
Views: 5418

Re: Ren'Py Movies

Thank you, Jake. I will research Animation and ATL for the moment. UPDATE: Animation looks rather promising as if I wanted to, I could just export my background as a series of PNG from after effects then send the pictures through optipng for maximum compression. I suspect this is also how characters...
by YiuKorochko
Tue Apr 20, 2010 7:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Movies
Replies: 15
Views: 5418

Re: Ren'Py Movies

The main reason for not supporting animated gif or png is that ther library I use for image loading (SDL_image) doesn't support them. So to support them, I'd need to rewrite a lot of the image loading code...to support them. Highly respectable and understandable. As a solo programmer, I know there'...
by YiuKorochko
Tue Apr 20, 2010 7:49 pm
Forum: Skill Development
Topic: Opening Video (Before main menu, unskipable)
Replies: 7
Views: 2002

Re: Opening Video (Before main menu, unskipable)

Unless you assume that people will only play your game once, I'd suggest allowing cut scenes to be skippable. I intend to have a counter which simply saves to a text file which scenes have been seen, thus if you start a new game while having only half completed the game, you can skip up until that ...
by YiuKorochko
Sun Apr 18, 2010 6:47 am
Forum: Skill Development
Topic: Opening Video (Before main menu, unskipable)
Replies: 7
Views: 2002

Opening Video (Before main menu, unskipable)

How would I tell Ren'Py to call a video file before initializing the main menu?

And how can I make all videos unskipable? I'd like for my VN will run on more cutscenes than most current VNs.
by YiuKorochko
Sun Apr 18, 2010 6:41 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Movies
Replies: 15
Views: 5418

Re: Ren'Py Movies

Last I checked, Ren'Py didn't support gifs. I'm afraid video or animation is your only option. (But then again, I don't know /that/ much about Ren'Py.) I believe it does support gifs, but not animated gifs. It will display the first frame as a still image if I remember correctly. If so how is anima...
by YiuKorochko
Wed Apr 14, 2010 12:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Remembering choices via string.
Replies: 10
Views: 801

Re: Remembering choices via string.

Got the space fixed:

{p=0.1}

Works nicely.

Any way to un-bold the character text? I imagine you have to declare it with the character somehow.
by YiuKorochko
Wed Apr 14, 2010 12:28 pm
Forum: Ren'Py Questions and Announcements
Topic: Remembering choices via string.
Replies: 10
Views: 801

Re: Remembering choices via string.

How did you go about designing this textbox? Could you provide the code you used - it'd be helpful to see what you'd need to change? Off the top of my head, when you say 'designed a textbox' I think of the ui.* methods, which means I'd expect you probably want to look at properties and styles in th...
by YiuKorochko
Wed Apr 14, 2010 11:27 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py Movies
Replies: 15
Views: 5418

Re: Ren'Py Movies

Right now, we support Ogg Theora, but not h.264, for patent reasons. If it weren't for the patent problems, enabling h.264 support would be a matter of simply recompiling. Movies can be archived in files. We could add flv support easily enough. (But again, there's the h264 codec problem.) SWF would...
by YiuKorochko
Wed Apr 14, 2010 11:14 am
Forum: Ren'Py Questions and Announcements
Topic: Remembering choices via string.
Replies: 10
Views: 801

Re: Remembering choices via string.

if said == "nothing": # Put code here elif said == "no": # Put other code here else: # More code here in both Python and Ren'Py. ...The indentation is important, which screws a lot of people up. Note that unlike VB, the '==' operator is used for comparisons and '=' is exclusivel...