Search found 133 matches
- Mon Feb 05, 2024 3:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 14
- Views: 1374
Re: Music Player UI screen help
Question, is it a bug or is it my placement of coding renpy.restart_interaction that causes the track names not to refresh right? I'm using the latest Renpy now at version 8.2.0 . When I commented out the fade out code, it works smoother and the track names refresh without error so far when using th...
- Sat Feb 03, 2024 10:56 am
- Forum: General Discussion
- Topic: Source Code Editors for Renpy
- Replies: 0
- Views: 1659
Source Code Editors for Renpy
OS: Linux Mint version 21.3 I was using Atom for the longest but unfortunately, it's no longer maintained and is discontinued. I've just tried out Pulsar a bit earlier but so far I'm not liking it as much as I liked Atom. Does any one use it and knows how to tweak it for Ren'py? Does any have any ex...
- Sat Feb 03, 2024 10:01 am
- Forum: General Discussion
- Topic: Developing characters
- Replies: 5
- Views: 3625
Re: Developing characters
I guess for me it depends on the type of work I want to do. For most of my works I take inspiration from life, which includes people, other forms of art such as music and even world events. I haven't fully got around to it, but I would like to read autobiographies and works that represented people a...
- Wed Jan 24, 2024 1:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Simplestic Weekday system [8.1.3]
- Replies: 0
- Views: 879
Simplestic Weekday system [8.1.3]
Renpy 8.1.3 I've tried using this one as an example, only to be meet with some kind of Attribute error. "AttributeError: Can't set attribute" https://lemmasoft.renai.us/forums/viewtopic.php?p=543712#p543712 What I want is a very simple weekday system, without other stuff like time, time of...
- Wed Dec 06, 2023 5:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Weapons using Dice Rolls for it's outcomes
- Replies: 1
- Views: 666
Weapons using Dice Rolls for it's outcomes
Renpy version 8.1.3 I'm trying to create a system in which weapons have their own output based on probability like that of D&D. The way I was doing it ended up looking like Spaghetti code. This is a simplified version of it so far. init: default Player_Health = 5 init python: def Knife_Attack_1(...
- Sat Nov 25, 2023 9:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Creating a Slider for Text Size in Preferences
- Replies: 2
- Views: 896
Creating a Slider for Text Size in Preferences
Renpy version 8.1.3 I've been trying to get a working slider option for text size. So far it's set for dialogue of the game but I'm having trouble making it work. The current state of it is that it does not select any other size nor does the slider appear correctly. Screens.rpy: hbox: style_prefix &...
- Thu May 18, 2023 4:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 14
- Views: 1374
Re: Music Player UI screen help
Thank you. I found it odd that using Play Music bgm_6 did not work even though it seems like the same thing without being more specific.
Code: Select all
play music bgm_6
- Thu May 18, 2023 11:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 14
- Views: 1374
Re: Music Player UI screen help
If i have music added to the Music Room, how does one set it to unlock somewhere in a label? What are the ways I can get a always_unlocked==False song to unlock, I've been struggling with this for the past 20 something minutes. Music_Room.rpy script mr.add("/audio/bgms/bgm_6.ogg", always_u...
- Thu May 18, 2023 11:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 14
- Views: 1374
- Tue May 02, 2023 2:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 14
- Views: 1374
Re: Music Player UI screen help
If i'm trying to use the function mr.RandomPlay, what is the equivalent of Function(mr.RandomPlay) for a One-line python statement? Ive tried the following but it does not work. This code is what I'm trying to run in another label for a shop. $ Function(mr.RandomPlay()) neither does this work $ acti...
- Mon May 01, 2023 3:43 pm
- Forum: Development of Ren'Py
- Topic: Ren'py Pre-release 8.1.0 create project bug
- Replies: 1
- Views: 1313
Ren'py Pre-release 8.1.0 create project bug
Version: Pre-release 8.1.0.23050101
Creating a project results in this bug as pictured
Creating a project results in this bug as pictured
- Mon May 01, 2023 12:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 14
- Views: 1374
Re: Music Player UI screen help
The only thing left for me solve for it at the moment is the refreshing of the track names. Especially when using the Next and Previous actions. For the code I only omitted the text code on line 31 because it kept showing underneath the music player image map. You can see in the attached video of th...
- Sun Apr 30, 2023 6:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 14
- Views: 1374
Re: Music Player UI screen help
I did before, I wasn't sure about it being meant for that use. I did go ahead and revised it a bit to be similar to the Music Room to work. I'm still not getting a proper track name back. I've been seeing with the current code that the it is not accurate with the file names and that it does not show...
- Sun Apr 30, 2023 3:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Music Player UI screen help
- Replies: 14
- Views: 1374
Music Player UI screen help
Renpy version: 8.0.3 I've been trying to get a UI screen for a music player going and I've encountered a few problems I can't figure out with it. 1. How can I get it to show the track number or name in the hbox text (doesn't have to be a hbox either) 2. What am I getting wrong with the Next function...
- Sun Apr 16, 2023 6:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Day/Night Hub with music
- Replies: 7
- Views: 769
Re: Day/Night Hub with music
I have a new question. Can I be able to view what bgm is currently playing. Last time I tried to place the output in a [ ], it gave me some weird output and not the track number or anything. Question 2. To create a Next, as in next track function. Do I need to create it as a Creator-Defined Statemen...