Search found 3 matches
- Thu Apr 27, 2023 5:12 am
- Forum: Ren'Py Questions and Announcements
- Topic: Bg blur+character zoom code problem
- Replies: 3
- Views: 586
Re: Bg blur+character zoom code problem
1) Character is a reserved name in RenPy. You should not override it, or you can get weird, seemingly impossible errors. Check this list: https://www.renpy.org/doc/html/reserved.html 2) You didn't set an image tag for groupies , but your code always require it. Change one of these two things. 3) Ch...
- Thu Apr 27, 2023 4:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Bg blur+character zoom code problem
- Replies: 3
- Views: 586
Bg blur+character zoom code problem
Hello, obvious programming newbie here. I have this following code implemented to make the background become blurred every time a character speaks: define config.layers = ['master', 'chars', 'transient', 'screens', 'overlay'] transform bg_blur: blur 7 init python: from functools import partial def b...
- Fri Mar 10, 2023 3:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Creating a menu bar displaying variables
- Replies: 1
- Views: 280
[Solved] Creating a menu bar displaying variables
Hello, Gonna mention from the start I am really bad at programming and I have limited knowledge. I'm trying to create a screen to act as a sort of GUI. Basically, this screen would have fixed elements, such as the name of the variables that the player interacts with, and a pre-painted frame, where t...