Search found 12 matches
- Sat May 06, 2023 10:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Adding a sound to skipping?
- Replies: 9
- Views: 531
Re: Adding a sound to skipping?
Bingo. The file doesn't play inside of renpy. Which is super weird. Its gotten the same treatment and source as every other wav file in the game. I did try using a different track a whileback, but now testing that, that one also doesn't play. Yep the code works perfect if the audio file is working. ...
- Sat May 06, 2023 4:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Adding a sound to skipping?
- Replies: 9
- Views: 531
Re: Adding a sound to skipping?
Ah yep I had the skip pos commented out. But yes on a fresh project, I still don't get any audio out using this on 8.0.3: #path to the skipping audio "audio/skipping.wav" default skip_pos = 0.0 init python: renpy.music.register_channel("skiploop", mixer="voice", loop=Tr...
- Thu May 04, 2023 10:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: Adding a sound to skipping?
- Replies: 9
- Views: 531
Re: Adding a sound to skipping?
The only changes I have done to the skip screen where cosmetic, changed the position of it to the other side of the screen. Im using the 8.0.3 renpy, what version are you on? I just tried both methods on a fresh renpy game and it doesn't work there either? I did get an error with the store.skip_pos,...
- Thu May 04, 2023 7:27 am
- Forum: Ren'Py Questions and Announcements
- Topic: Adding a sound to skipping?
- Replies: 9
- Views: 531
Re: Adding a sound to skipping?
I just implemented that, but have the same problem as when I did something similar myself. The code runs, but I don't get any audio. I tried using audio that is just a khtz tone to make sure that its not just playing the first little bit of the file each line that is skipped, but its not that, there...
- Wed May 03, 2023 10:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Adding a sound to skipping?
- Replies: 9
- Views: 531
Adding a sound to skipping?
Hi all, I've been trying to add a sound to the skipping function but not had any success. Was hoping someone could give me a hand. I have tried adding an "on show" statement to the skipping screen, but that didn't seem to work. It the code ran, but no audio came out. Would be nice as well ...
- Fri Dec 02, 2022 12:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: how do I make blending modes work?
- Replies: 2
- Views: 299
Re: how do I make blending modes work?
Thanks Tom, That works great
I appreciate the help
I appreciate the help
- Thu Dec 01, 2022 6:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: how do I make blending modes work?
- Replies: 2
- Views: 299
how do I make blending modes work?
Hi all, I have a composite image that needs to use the add blending mode like in photoshop/after effects ect, I saw in the docs that there are blending modes, but I have no idea how to implement them, has anyone done it before? image powerplantbg = Composite( (3840, 2160), (0, 0), ConditionSwitch( &...
- Wed Nov 30, 2022 7:57 am
- Forum: Ren'Py Cookbook
- Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
- Replies: 75
- Views: 57424
Re: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
I tried creating an "autosell" def in the inventory file: I found a solution, its probably dodgy, but seems to work for me. I haven't tested it thoroughly yet, but initial tests seem to point to it working. def autosell(seller, selltype): for item in seller.inv: amount = item[1] price = i...
- Mon Nov 21, 2022 6:33 am
- Forum: Ren'Py Cookbook
- Topic: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
- Replies: 75
- Views: 57424
Re: Infinite, Stackable Inventory/Crafting/Vendor - UPDATED v1.5
This code is pretty great, I was hoping for some help, I want to have a chest (Called sellchest) that the user can put items into and then at the end of the day it auto sells off every item of a specific type. In this case gift. I was hoping that the the chest could sell off the contents matching th...
- Thu Nov 17, 2022 11:37 pm
- Forum: Development of Ren'Py
- Topic: Ren'Py Gripes
- Replies: 556
- Views: 862148
Re: Ren'Py Gripes
Id like to have a better particle system + documentation on how to use it, probably not top priority, but something a bit easier to use and with more tools. Specifically Id like to be able to birth particles from a black and white map so that I can have particle effects coming off layers. Better con...
- Sat Sep 17, 2022 6:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to create a waveform graph for a radio station?
- Replies: 2
- Views: 441
Re: How to create a waveform graph for a radio station?
... This might help some - https://lemmasoft.renai.us/forums/viewtopic.php?f=51&t=60318 Thanks I tried this out and I couldn't get it to work, it didn't help that the error codes were in Russian hahah. I might just fake it with some image textures unless there is a different way. Thanks though :)
- Fri Sep 16, 2022 9:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to create a waveform graph for a radio station?
- Replies: 2
- Views: 441
How to create a waveform graph for a radio station?
Hi all, Was wondering if anyone could give me some advise on how to make a waveform visual that reacts to a channel? Basically I want to have radio stations that are playing music that you can switch during the game, but I wanted to also have a waveform of what is playing on that channel for the rad...