Search found 7 matches

by cursedarchi
Sat Mar 30, 2024 11:23 am
Forum: Ren'Py Questions and Announcements
Topic: how to make a loading screen where the player is reminded of what happened at a previous point in the plot?
Replies: 2
Views: 181

how to make a loading screen where the player is reminded of what happened at a previous point in the plot?

by itself it is an imitation of loading cuz renpy load scenes very fast. i want to make something like loading from the witcher 3. some time is allocated for “loading” so that the player can read or listen to what happened before. In any case, in the code you can somehow provide some checkpoints so ...
by cursedarchi
Fri Mar 15, 2024 2:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Simple car chase event
Replies: 5
Views: 398

Re: Simple car chase event

Kind of sample to play with


thank u, dude)

sometimes it’s better for a person, especially a shitty coder like me, to show it once than to try to hint a hundred times
i a little bit changed your manuscripts for myself
i'll pray for you
by cursedarchi
Wed Mar 13, 2024 1:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Simple car chase event
Replies: 5
Views: 398

Re: Simple car chase event

for beginning i made this shitty code: label start: image woods = 'woods.jpg' show woods: zoom 7.0 e 'the knight is chasing us! kill him!' label chase: call screen knight_chase if enemyHP != 0: jump chase if _return ('click'): $ randomX = renpy.random.randint (0.3,0.8) $ enemyHP = enemyHP - 1 $ _ret...
by cursedarchi
Sun Mar 10, 2024 5:52 am
Forum: Ren'Py Questions and Announcements
Topic: Simple car chase event
Replies: 5
Views: 398

Simple car chase event

anyone know how to made a simple car chase? i can explain at scene beginning the car appear on screen. the car have 10 hp for example. every moment that we hit it and make damage (like -1hp) it moving in random direction on OX. respectively, when hp reach 0, car dissapears. i dont know enough, can r...
by cursedarchi
Fri Mar 01, 2024 1:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with changing value of variable by pressing the imagebutton
Replies: 5
Views: 496

Re: Problem with changing value of variable by pressing the imagebutton

IT WORKS! Thank you kind man, I will pray for your health. I am now sitting happy like a child. I slightly changed the code to suit myself: I showed the background before cleaning, since my hero goes there and says a line and only then starts collecting clothes, and I added more of it. thanks again ...
by cursedarchi
Fri Mar 01, 2024 1:44 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with changing value of variable by pressing the imagebutton
Replies: 5
Views: 496

Re: Problem with changing value of variable by pressing the imagebutton

thanks, i updated sdk and changed code as u recommended: default clothesCount = 0 screen clothesRoom1(): imagebutton: activate_sound "audio/sound/activate_button2.mp3" ypos 0.4 xpos 0.7 idle 'wolf_idle.png' hover 'wolf_hover.png' action [Hide('clothesRoom1'), Notify('Вы подобрали трусы с в...
by cursedarchi
Tue Feb 27, 2024 1:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with changing value of variable by pressing the imagebutton
Replies: 5
Views: 496

Problem with changing value of variable by pressing the imagebutton

i want to make a scene where player clicks on clothes like "collecting" them around the room. i making whole game on russian, don't mind it. when player press the imagebutton of any cloth, it dissapears and add an 1 to count value. i read about IncrementVariable(), added it to my code, and...