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 Forum: Asset Creation: Music, Sound, and Movies   Topic: What video converter do you use for Renpy?

Posted: Sun May 06, 2012 10:41 am 

Replies: 2
Views: 645


Thanks for your help, Tom!

Looks like handbrake is doing wonders for me, and as per your suggestion, here's the settings I used:

Decomb: Fast
Video Codec: VP3 (Theora)
Check Constant Framerate
Constant Quality: 45 (trade off between quality and file size)
Audio Codec: Vorbis
Select mkv container

 Forum: Asset Creation: Music, Sound, and Movies   Topic: What video converter do you use for Renpy?

Posted: Sat May 05, 2012 11:16 am 

Replies: 2
Views: 645


I am trying to create a video format suitable for Renpy, but I am not sure what video converter to use. Can anyone tell me what video converter they usually use for videos in Renpy? Does it have to be in .ogv format? Thanks.

 Forum: Ren'Py Questions and Announcements   Topic: Indication around where the mouse was clicked

Posted: Mon Jan 30, 2012 10:36 pm 

Replies: 1
Views: 114


Hi, I think this might be impossible to do in Renpy, but I will just ask anyway in case I assume wrong.... Okay, I am trying to imitate the "click to present contradiction in photo" scene from ace attorney games. What happens is that after the player clicks on a certain spot in the picture...

 Forum: Creator Discussion   Topic: Interrupted Dialogue

 Post subject: Re: Interrupted Dialogue
Posted: Sun Sep 19, 2010 3:29 pm 

Replies: 2
Views: 185


Thanks for the quick reply! I will try this out. :D

 Forum: Creator Discussion   Topic: Interrupted Dialogue

 Post subject: Interrupted Dialogue
Posted: Sun Sep 19, 2010 2:10 pm 

Replies: 2
Views: 185


Hi, I just have a quick question on how to implement a certain scene in Renpy. I will try to describe it as best as I could: Bob appears on the screen. Bob: "I can't seem to find my notebook " But before Bob could finish his sentence, another character appears on screen, quickly followed b...

 Forum: Creator Discussion   Topic: Is it possible to have a movie clip as the main menu?

Posted: Thu Apr 01, 2010 8:01 pm 

Replies: 5
Views: 323


I would think that if movies can be declared as a displayable, then there must be a way to display it as main menu background...

 Forum: Creator Discussion   Topic: Is it possible to have a movie clip as the main menu?

Posted: Tue Mar 30, 2010 12:56 am 

Replies: 5
Views: 323


I was wondering if it's possible to use a movie clip as the background of the main menu rather than using an image as the background.

Thanks in advance

 Forum: Ren'Py Questions and Announcements   Topic: A question on ui.jumps

 Post subject: Re: A question on ui.jumps
Posted: Sun Sep 20, 2009 1:03 pm 

Replies: 2
Views: 115


Thanks for the quick reply, PyTom

 Forum: Ren'Py Questions and Announcements   Topic: A question on ui.jumps

 Post subject: A question on ui.jumps
Posted: Sun Sep 20, 2009 12:17 pm 

Replies: 2
Views: 115


I have a question regarding ui.jumps Let's say I made a label called "ch1_part1". Now, normally, if I want to jump back to that label, I only need to simply write: jump ch1_part1 However, what if I want to make a function that allows me to jump to any label I like as long as I call it by p...

 Forum: Completed Games   Topic: EVE

 Post subject: Re: EVE
Posted: Thu Mar 19, 2009 5:16 pm 

Replies: 24
Views: 10111


Just finished this, great game :D

I am actually kind of curious, how does the time handling code work in this game?

 Forum: Ren'Py Questions and Announcements   Topic: About ImageReference()

 Post subject: Re: About ImageReference()
Posted: Tue Nov 04, 2008 9:28 pm 

Replies: 9
Views: 573


Ah, nevermind, it looks like this problem can be solved with dynamic displayable and ConditionSwitch

 Forum: Ren'Py Questions and Announcements   Topic: About ImageReference()

 Post subject: Re: About ImageReference()
Posted: Tue Nov 04, 2008 7:45 pm 

Replies: 9
Views: 573


Ok, I think I ran into this problem: Can you actually declare an 'image' statement inside a python? I think it threw me errors if I write something like: python: image placeholder = ImageReference(icon) I placed this code at some later point in the middle of my script. I am certain that I had alread...

 Forum: Ren'Py Questions and Announcements   Topic: About ImageReference()

 Post subject: Re: About ImageReference()
Posted: Sat Nov 01, 2008 10:33 pm 

Replies: 9
Views: 573


Ah, I understand now. Thanks for clearing that up.

 Forum: Ren'Py Questions and Announcements   Topic: About ImageReference()

 Post subject: About ImageReference()
Posted: Sat Nov 01, 2008 10:28 pm 

Replies: 9
Views: 573


Can someone explain the function, ImageReference() to me? I read up on it in the reference section, but still couldn't really comprehend its function Does this mean that I can initiate a variable called placeholder and use it to "represent" any images that I declared earlier in the init bl...

 Forum: Ren'Py Questions and Announcements   Topic: Animated Main Menu

Posted: Tue Feb 20, 2007 3:42 pm 

Replies: 7
Views: 1097


thank you, i will give this a try then :D
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