I can't imagine removing auto-forward mode. I already get complaints from people who can't find it and have been getting tired index fingers from clicking. But I guess it might be fine for a short game. Also, text games have a history of being more accessible, so be cautious about removing any featu...
Hello, I'm a digital painter. I specialize in background art and painterly character and sprite art --aside from this work here, I also have a more cutout style . catacombsL.jpg Portfolio here for more examples. For an example of a sprite with a small to medium range of expressions, I have this refe...
@victorita9 - wow, thank you! :) --- Quick update - Tell a Demon is on Steam , and I have fixed some bugs in version 1.23. There was a problem with the endings gallery. Getting the new version should not affect saved games. (Builds through my website and itch.io are now updated). If you already have...
nrJTjhYkii4 Demo Download Purchase (Windows, Mac & Linux) Get it on Steam (Windows, Mac & Linux)[/size] The depth and intrigue of the story coupled with the deeply established universe and multiple routes that change the actions and motivations of the character is something that many have v...
Maybe it's new to 6.99.12.4 because I've been using movie sprites for months and never had this problem before, but my movie sprites are now disappearing on rollback. Any thoughts as to how this can be prevented?
Interesting idea--I'll play around with it. Thank you! EDIT: That's more convenient than I thought. For others interested in something like this, I implemented it like so: vbox: style_prefix "choice" for i in items: if i.caption.startswith('@'): if route3 == True: textbutton i.caption.stri...