managed to find a way around this problem, but nice to know I can define new screen actions if I need to
Thanks!
Search found 203 matches
- Sun Jan 20, 2013 11:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Using Actions in Screen Language to Append to arrays?
- Replies: 2
- Views: 623
- Fri Jan 18, 2013 3:13 am
- Forum: Ren'Py Questions and Announcements
- Topic: Using Actions in Screen Language to Append to arrays?
- Replies: 2
- Views: 623
Using Actions in Screen Language to Append to arrays?
A certain headscratcher has been bugging me for quite some time now (Yes, I'm back to working on my project again, bits and pieces at a time), and I'm hoping someone could help me out. Is there any action at all in Screen Language that allows me to somehow append to arrays? For example, at initializ...
- Wed Jul 25, 2012 2:23 am
- Forum: General Discussion
- Topic: What are you listening to?
- Replies: 380
- Views: 41148
Re: What are you listening to?
Enigma wrote:I recently started listening to the Persona 4 Arena soundtrack, it's a nice break from all the power metal I listen too with it's rap/j-pop stuff (I can't only listen to intense raid the castle, crush the army music.)
^That.
Excited for P4A? I know I am.
- Wed Jul 25, 2012 2:18 am
- Forum: Anime, Games, and Japan
- Topic: Favorite AMVs?
- Replies: 18
- Views: 4596
Re: Favorite AMVs?
Mix of Owl City's Fireflies. Fires up my muse every time.
- Tue Jul 24, 2012 7:36 pm
- Forum: Completed Games
- Topic: Coming Out On Top (BxB, Dating, Comedy) (News 11/15)
- Replies: 178
- Views: 55469
Re: Coming Out On Top (BxB, Dating, Comedy) - UPDATED 7-24
Absolutely loved it, a very sweet, funny, and all around adorable game. There's also the fact that for a comedy light-romance VN, it actually left me hanging onto every word in suspense, and I absolutely couldn't wait to see how everything turned out. And thank goodness for the closure at the end, e...
- Sun Jul 22, 2012 1:26 am
- Forum: Ideas
- Topic: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
- Replies: 341
- Views: 67282
Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
Yes! Currency is used in the game and can be earned (or lost) from playing cards, depending on what sort of wager you make at the beginning. (50, 100, 250, or 500) Currently, the way its set up, you can either lose some/all of your wager, break-even (just get the same wager back), or win up to doubl...
- Wed Jul 18, 2012 8:52 pm
- Forum: General Discussion
- Topic: Jobs
- Replies: 131
- Views: 14318
Re: Jobs
Currently working two part-time jobs and attending university part time. My first job is a sales associate at a jewelry store. My second job is bookkeeping for an accountant. Graduation is not far off. When that happens, I'm hoping to get a designation and get recruited by one of the bigger auditing...
- Wed Jul 18, 2012 6:38 pm
- Forum: Ideas
- Topic: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
- Replies: 341
- Views: 67282
Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
Cleaning, cooking, getting cozy with people in high society, what's not to like?! XD And to be honest, I couldn't have made the GUI what it was without the awesome suggestions from everyone. Such as the icons, for example, that wasn't even my idea! Thanks bunches~ X3 @selenity: Yeah, they all start ...
- Sun Jul 15, 2012 11:00 am
- Forum: Completed Games
- Topic: Pandora's Box (my second renpy game)
- Replies: 36
- Views: 17299
Re: Pandora's Box (my second renpy game)
...Pretty much what everyone else said. I love how the game allows the player to literally see things through the perspective (one that's considerably more warped, even) of another person. While I was nicely startled by the jump scares of Ewe of the Falklands, this game is a true gem for a different...
- Sun Jul 15, 2012 1:03 am
- Forum: Ideas
- Topic: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
- Replies: 341
- Views: 67282
Re: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
@Veniae: Glad it helped! =) I'll probably try and do more mini tutorials later as I go along, or as people ask for them. Got some graphics work done today, mainly for the headings for each time period. http://i301.photobucket.com/albums/nn59/ladymakaze/daytime_headings.jpg Here is how they appear on...
- Fri Jul 13, 2012 3:13 am
- Forum: Ideas
- Topic: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
- Replies: 341
- Views: 67282
Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
@Veniae: Did somebody order a MINI-TUTORIAL??? Incidentally though, I'm using an ancient version of Ren'Py (6.12-ish), so some rules regarding screen language may differ from what I show here. Basically I use photoshop to create the graphics for the UIs. What you see as the skill practice menu is ac...
- Thu Jul 12, 2012 5:11 am
- Forum: Ideas
- Topic: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
- Replies: 341
- Views: 67282
Re: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
@Obscura: @_@;; Three or four people? Sounds about right. Working this project solo pretty much requires me to be a jack-of-all-trades, I'm doing just about everything short of music composition. But I'm glad that you think I'm doing a decent job so far =3 @Explody: Thanks, I'm glad that you like th...
- Wed Jul 11, 2012 5:16 pm
- Forum: Ideas
- Topic: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
- Replies: 341
- Views: 67282
Re: Re: [WIP] Maid of Midsummer - UPDATED JULY 13th, '11
*hugs everyone* Thanks so much for the support~ Added new beta testers and proofreaders to the list. Okay so, just to show that I'm really back, I decided to show a few more screenshots of the interface. Plus if I ever hope to get a demo (or at least a teaser) released, the main thing I should absol...
- Tue Jul 10, 2012 1:58 pm
- Forum: Ideas
- Topic: Re: [WIP] Maid of Midsummer - updated JULY 11, 2012
- Replies: 341
- Views: 67282
Re: Re: [WIP] Maid of Midsummer - UPDATED JULY 13th, '11
*waves flag from underneath a pile of rubble and stuff* Just wanted to let people know that I'm still alive, been busy with work and school, but I'm going to make a serious attempt at getting back into the game-making gear once again. Again, thank you so much for following this thread for so long. S...
- Tue Feb 28, 2012 5:08 pm
- Forum: General Discussion
- Topic: New Moderator: LVUER
- Replies: 22
- Views: 2878
Re: New Moderator: LVUER
Congrats man =3