Search found 126 matches: random main screen background

Searched query: random main screen background

by Andredron
Tue Apr 16, 2024 2:01 am
Forum: Ren'Py Cookbook
Topic: Randomness in renpy or Random number generators
Replies: 0
Views: 327

Randomness in renpy or Random number generators

... the same result. That's how renpy.random works. If you need different ... #images/bg/test2.png else screen test_screen: add "rand" ... from 0 to 1 (example 0.35) screen main_menu: # This replaces the other menus. tag menu # The background of the main menu. window: ...
by Andredron
Thu Apr 04, 2024 6:47 am
Forum: Ren'Py Cookbook
Topic: Little used features choice menu
Replies: 1
Views: 379

Little used features choice menu

... screen choice(items): style_prefix "choice" ... screen note(): frame: background "#CCC" align (1.0, 0.0) xsize ... 39) Timed Choice Menus with timeout random choice https://lemmasoft.renai.us/forums/viewtopic.php?p=533452#p533452 ...
by Ocelot
Thu Mar 21, 2024 3:14 am
Forum: Ren'Py Questions and Announcements
Topic: Label as main menu background
Replies: 5
Views: 237

Re: Label as main menu background

You cannot simply add random code and expect it to work. ATL has different syntax from both RenPy script and ... them into [c]funtion[/c] code as well. In this case I heavily suggest go with "screen with timers" approach instead.
by emilkun
Thu Feb 15, 2024 5:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Parameter 'old_widget' is not known by ATL Transform. | Problem with fade transition?
Replies: 2
Views: 213

Parameter 'old_widget' is not known by ATL Transform. | Problem with fade transition?

... line 2590, in script call call screen storymode File "game/script.rpy", ... = type break modal True frame: background "#00000050" xfill ... rand_image = icon_images[renpy.random.randint(0,4)] idle_path = "Icons/{}.png".format(rand_image) ... states this: Transitions link Main ...
by Imperf3kt
Wed Sep 06, 2023 10:53 pm
Forum: Ren'Py Questions and Announcements
Topic: [solved] list index out of range
Replies: 1
Views: 427

[solved] list index out of range

... a whole bunch more words for the randomizer to choose from and now whenever ... I start the minigame from the main menu only, called by a textbutton ... my full script for it including screens used. ## GGD Hangman game ## ... True add Solid(persistent.textbackground) fixed: xmaximum 1600 text ...
by thexerox123
Sat Aug 05, 2023 2:47 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Shooter Minigame Help - Seeking Refactoring/Organization Advice
Replies: 15
Views: 2967

[SOLVED] Shooter Minigame Help - Seeking Refactoring/Organization Advice

... to hit a wall when it comes to randomizing/controlling the randomization ... = False return # Draws the screen def render(self, width, height, ... up variables for the lists of the background, midground, and foreground ... off by just messing around in the main class.) If anybody has advice ...
by sculpteur
Thu Mar 23, 2023 6:09 am
Forum: Ren'Py Questions and Announcements
Topic: Skyrim Style Loading Screen V.2
Replies: 9
Views: 625

Re: Skyrim Style Loading Screen V.2

... be interested to this "ready-to-use" screen. Works well with a scrolling credit screen ... ## Skyrim-like-dark-zoomin-zoomout-background-menu-screen by m_from_space: ## Display ... zooming them out, then dissolve it to show a random next one. ## Design for being used with 3000x1688 ...
by sculpteur
Tue Mar 21, 2023 3:34 am
Forum: Ren'Py Questions and Announcements
Topic: Skyrim Style Loading Screen V.2
Replies: 9
Views: 625

Skyrim Style Loading Screen V.2

Hey, My head is litteraly melting with a screen that I tought was going to be simple. Please ... ## WIP - This is the dark-zoom-moving-background-menu screen (lol) ## WIP - Suppose to ... in or zooming out. Then dissolve it to show a random next one init 499: # $ menu_dark_1 = "images/0.0 ...
by thexerox123
Wed Feb 15, 2023 10:34 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Minigame Help - Screens, Inputs, Gameloops - tysm _ticlock_!
Replies: 35
Views: 4254

Re: [SOLVED] Minigame Help - Screens, Inputs, Gameloops - tysm _ticlock_!

... self.arrows.append(renpy.random.choice( ["a_left", ... column: n += 1 return n def set_screen_timer(self): t = 1000 for column ... frame: if crane.progress > j: background "#8f8" else: background ... l_crane_game "No, return to main menu": return
by thexerox123
Fri Jan 20, 2023 3:32 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Minigame Help - Screens, Inputs, Gameloops - tysm _ticlock_!
Replies: 35
Views: 4254

[SOLVED] Minigame Help - Screens, Inputs, Gameloops - tysm _ticlock_!

... on said cranes. I have a static background just using scene bg in Renpy. ... displayables, I want to have 3 on-screen touch buttons: left, up, and ... cranes, and assign it a new random 3-arrow prompt that can be input ... self).__init__() But I guess my main question/stumbling block that ...
by Elrena
Mon Nov 14, 2022 7:06 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Background not displaying
Replies: 5
Views: 362

Re: Scene not displaying correctly

... show only the text, showing the background only in further attempt. ... gamestart label gamestart: call screen MainUi ## intended main game screen label MainUi: screen MainUi(): ... label event1: scene eventpic "Random event happen" jump back label ...
by Elrena
Sun Nov 13, 2022 6:49 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Background not displaying
Replies: 5
Views: 362

[SOLVED] Background not displaying

... wise : the navigation and random events part. Way less technical ... is how i plan to do my system Main Menu > Map system > Select Location ... via the button on my map, background image, called "classroom", ... time, if i move to another screen (exemple > Map > Main > Statut ...
by GemstoneSystem
Thu Jul 28, 2022 12:39 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Porting Pygame to a CDD (Collision Detection)
Replies: 4
Views: 1207

[SOLVED] Porting Pygame to a CDD (Collision Detection)

... at you one at a time from the right of the screen and you have to collect them. As you do, ... game in general? Here's my pygame code: import random import pygame # Initialize pygame pygame.init() ... = random.randint(64, WINDOW_HEIGHT - 32) # The main game loop pygame.mixer.music.play(-1, 0.0) ...
by sculpteur
Sun Jun 26, 2022 4:32 am
Forum: Ren'Py Questions and Announcements
Topic: Screen with random words
Replies: 12
Views: 845

Re: Screen with random words

... me is that only one word is displayed on the screen at a time when there should be between 5 ... to look : https://i.ibb.co/gRxmj1k/Exemple-Main-800x.jpg 2) I also noticed that the distribution ... text should appear at any x or y of the entire background on its 1920x1080 surface, maybe a little ...
by sculpteur
Sat Jun 18, 2022 4:14 am
Forum: Ren'Py Questions and Announcements
Topic: Skyrim loading screen
Replies: 8
Views: 847

Skyrim loading screen

Hi, I would like to have an advice on a simple screen I'm working on. It's pictures diaporama with ... on the same screen (like 2 characters and the background). But since I only have one pictures ... menu_dark_3, menu_dark_4, menu_dark_5] $ renpy.random.shuffle(menu_arr) screen main_menu_dark: ...