Search found 119 matches

by Mihara
Sun Jul 04, 2010 5:35 am
Forum: Development of Ren'Py
Topic: the effect of ATL on Renpy customisation
Replies: 5
Views: 3030

Re: the effect of ATL on Renpy customisation

PyTom wrote:I'll also note that ATL transforms can take parameters.
...and lint complains about them, thinking transforms with parameters are actually functions it can't evaluate. :(
by Mihara
Tue Jun 29, 2010 10:56 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Two rather involved questions about the NVL mode
Replies: 3
Views: 630

Re: Two rather involved questions about the NVL mode

1) I'll look into why extend includes suffixes, and perhaps will change that behavior. Much thanks. :) 2) Probably, you want to use the window_top_margin and window_bottom_margin for NVL-mode characters. Theere we go, that finally works as desired. Thanks. :) Described here for future forum searche...
by Mihara
Tue Jun 29, 2010 10:18 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Two rather involved questions about the NVL mode
Replies: 3
Views: 630

Re: Two rather involved questions about the NVL mode

...I'm sorry, but bump. I would really love to get some advice about those.
by Mihara
Sat Jun 26, 2010 7:29 am
Forum: Development of Ren'Py
Topic: 6.11 Development
Replies: 96
Views: 11608

Re: 6.11 Development

Anyone who doesn't want to keep their files in a publicly known format can write their own closed-source module supporting their own special currently-unbreakable file format. Like a passworded zip file with a password they'll have to fetch over https from their own server, or something. :) As far a...
by Mihara
Fri Jun 25, 2010 9:29 am
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] Two rather involved questions about the NVL mode
Replies: 3
Views: 630

[SOLVED] Two rather involved questions about the NVL mode

Question 1: Suppose I have a character that is enclosed in quotes: define narrator = NVLCharacter(None, kind = nvl, ctc = arrowCTC, ctc_pause = arrowCTC, ctc_timedpause=Null(), what_drop_shadow=(1,1), what_drop_shadow_color="#000", ) define q = NVLCharacter(None, kind = narrator, what_pre...
by Mihara
Thu Jun 17, 2010 7:56 am
Forum: Ren'Py Questions and Announcements
Topic: Pauses after periods
Replies: 16
Views: 2765

Re: Pauses after periods

I get the impression you're talking about NVL mode, where you [by default] have the whole screen to fill with dialogue. Obviously, Umineko is using that. ADV is generally not very suitable if you want to have lots of long well-paced sentences anyway... and generally not suitable if, like Ryukishi07...
by Mihara
Thu Jun 17, 2010 6:14 am
Forum: Ren'Py Questions and Announcements
Topic: Pauses after periods
Replies: 16
Views: 2765

Re: Pauses after periods

If nothing else, maybe it's also the case that with Umineko, English-language fans have no way to get their criticisms to the original developer and thus feel like there's no point complaining? They would bitch at Witch Hunt then to remove the clickwaits during translation, which they could easily ...
by Mihara
Thu Jun 17, 2010 3:05 am
Forum: Ren'Py Questions and Announcements
Topic: Pauses after periods
Replies: 16
Views: 2765

Re: Pauses after periods

This is actually the kind of functionality that I was looking for, although after trying it out for a few minutes the pauses really are annoying, not so much if you just let the text scroll itself, but for fast readers who like clicking through text really quickly. Clicking only skips up to the nex...
by Mihara
Wed Jun 16, 2010 1:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Pauses after periods
Replies: 16
Views: 2765

Re: Pauses after periods

I considered actually doing it, but then decided that I'd rather have manual control over pauses in a clearer fashion. But if I wanted automated waitclicks after every sentence, here's how I would do it: init python: # Typography replacer def typography(what) : replacements = [ ('...','…'), ('---','...
by Mihara
Tue Mar 23, 2010 4:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Much ado about Backgrounds
Replies: 9
Views: 1155

Re: Much ado about Backgrounds

There's quite a lot of free planetarium software out there which you can use to generate arbitrary correct sky as seen from any reasonable point within a few thousand light years. The generated images will normally not be license encumbered. Celestia in particular comes to mind: http://www.shatters....
by Mihara
Tue Mar 23, 2010 4:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing main menu image through a variable: Is it possible?
Replies: 4
Views: 1125

Re: Changing main menu image through a variable: Is it possi

I also read over my initial post and noticed that I didn't clarify my second question so if anyone can help, much appreciated. I wanted to ask: was there a code to unlock another button on the main menu (unlocking a new chapter, in my case) much like the case of the CG Gallery? Something like this ...
by Mihara
Mon Mar 15, 2010 10:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Can anyone help recover my script?
Replies: 11
Views: 1766

Re: Can anyone help recover my script?

The nulls can occur for numerous reasons, starting with system/program crash while saving the file, continuing on to a bug in the editor being used, (that one would be rare, but if it's jEdit and your java interpreter is borked, I imagine it's possible) and ending with various kinds of disk corrupti...
by Mihara
Sun Mar 14, 2010 7:36 am
Forum: Development of Ren'Py
Topic: 6.11 Development
Replies: 96
Views: 11608

Re: 6.11 Development

Mihara >>> Ren'Py supports this, but it's not the default because it makes it harder for people to fix a game if something goes wrong with Ren'Py. Also, you'll need to ensure the LICENSE.txt file, which is placed into renpy/ when building distributions, is moved to a visible location, for legal rea...
by Mihara
Thu Mar 11, 2010 4:03 pm
Forum: Development of Ren'Py
Topic: 6.11 Development
Replies: 96
Views: 11608

Re: 6.11 Development

Minor wish, would be nice to see:

Is it feasible to optionally make a distributed project have the RenPy python-related components squished into a zip file, kind of like py2exe on windows does it?