Search found 15547 matches
- Thu Feb 19, 2004 1:37 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Engine
- Replies: 43
- Views: 18409
I was talking on a more general basis (think c++) actually than Python since I don't know python (I was kinda assuming the other questions were dealing with encryption in general), but that process doesn't hide the pictures any does it? Or can you high level object the pictures too? It's too bad yo...
- Wed Feb 18, 2004 3:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Engine
- Replies: 43
- Views: 18409
My current plans are to allow the script data structure to be stored as a serialized python object, which will then be obfuscated further, probably by applying raw zlib compression to the resulting file. This should lead into a script that's obfuscated enough that, if a person is willing to go throu...
- Fri Feb 13, 2004 6:35 pm
- Forum: Creator Discussion
- Topic: Gamewriting
- Replies: 7
- Views: 2835
I will say that this has been helpful, at least in assuring me that I haven't missed an important or very helpful step. What I'm doing is: * Come up with the basic outline of the story. * Assign each character motives and personality traits. * Break the story down into individual scenes. * Flowchart...
- Thu Feb 12, 2004 5:42 pm
- Forum: Creator Discussion
- Topic: Gamewriting
- Replies: 7
- Views: 2835
Gamewriting
I'm currently in the midst of writing my first full game. I've been noticing that writing for the game form is different than writing a classic, linear work, due to all the branching that is possible. I've been using a flowcharty graph to keep track of all of the different paths through the story, b...
- Sun Feb 08, 2004 10:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Engine
- Replies: 43
- Views: 18409
In response to mikey: Ren'Py is licensed under the MIT license, which basically says you're free to use it as you wish, but that I take no (legal) responsibility for it. I picked the most liberal license I felt comfortable with, to encourage growth of the genre. I only ask that I get a copy of the f...
- Fri Feb 06, 2004 9:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Engine
- Replies: 43
- Views: 18409
Replying in reverse order, since I feel quite contrary today. In response to Blue Lemma: I'm not really a Windows guy, but I believe that WS2_32.dll is the Winsock 2 dll. Python probably requires it, since the exe file contains a complete python interpreter, even though networking isn't used at all....
- Thu Feb 05, 2004 1:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py Engine
- Replies: 43
- Views: 18409
Ren'Py Engine
For the past week or so, I've been working on a new visual novel engine. I'm calling it Ren'Py, as it's written in the Python language, and uses PyGame to manipulate the screen. Today, I've finished a short demo using it, which I'm ready to release to the public. The demo consists of Blue Lemma's Mi...