Maybe he could do the textures for the ship at least? This way, you wouldn't use cel shading (or at least only for shadows) and it would probably look very similar to that one poster
I was asked for an up-to-date version of Magical Boutique, so here it is : Windows (2000, XP, Vista) : http://monele.eviscerate.net/magbou1.3.zip Linux : http://monele.eviscerate.net/magbou1.3-linux-x86.tar.bz2 Mac : http://monele.eviscerate.net/magbou1.3-mac.zip It's version 1.3 but there's no cont...
Looking good :), but then I'm one of the subtitle-style-convinced ;). The only advice I have is to keep an eye on color contrast : dark text color with black outlines won't have much contrast and won't be easy to read on dark backgrounds. On this example screenshot, I find the text doesn't "pop...
From seldom to frequent is my comfort zone (large eh? :p). No choices would need a really good story/theme to pull me in (which thankfully happens from time to time). I'd say that the more frequent the choices, the less impact they should have. I'm thinking that if you make it a regular Choice-based...
Very fun concept Seems like it has room for equal fun and drama, though it sounds like it should be somewhat light-hearted... but maybe that's just me :3
I'm sure he uses some radiosity/ambient occlusion. All the people who make architectural pictures do it so it looks as real as possible. http://upload.wikimedia.org/wikipedia/commons/5/55/Radiosity_Comparison.jpg http://www.secondpicture.com/tutorials/3d/global_illumination_in_3ds_max.html There, so...
I don't know 3D Studio Max, so I'm basing this off Blender 3D : for the "triangles" of light, the problem is that in a regular render, light is applied uniformally to a single polygon. As it stands, the wall behind the light is made of big square (or triangle) polygons (it seems). In Blend...
When I see the touched-up versions, I wonder why you even bother with 3D lighting . Ok ok, it would probably go faster... but I don't think you'd ever manage that kind of *very* 2D and artistic rendition. And if you do, well... *future-grovels*
I'd probably avoid "genre" categories and go, as suggested, for things like Writing, Art (or Visuals to include visual effects, animations and the overall assemblage of visual elements), Sound (including music of course). Fan Service is not really genre specific, so it could work... and Be...