Lemma Soft Forums

Supporting creators of visual novels and story-based games since 2003.


Visit our new games list, blog aggregator, IRC, and wiki.
Activation problem? Email [email protected]
It is currently Thu May 23, 2013 9:29 am

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 11 posts ] 
Author Message
 Post subject: Wonderland Cosa Nostra
PostPosted: Mon Aug 06, 2012 10:39 am 
Newbie
User avatar

Joined: Wed May 26, 2010 12:53 am
Posts: 11
Location: Moon
Completed: Pixle, Sword of August, Outsmart, Eternal Grace, Wonderland Cosa Nostra
Projects: Grand Steam, Lotus
Organization: stellar-0
Hi people, I'd like to share one of my team's creation.

Platform is flash/web browser.

Gameplay is a mix between shooter and defense, with a little touch of strategy.

Screenshot:

Image

game link: http://woncon.stellar-0.com/

All graphics and audio were tailored exclusively to be used in this game.

I hope that you will enjoy playing it as much as we enjoy creating it. If you like the game, please share it to your friends~

Any feedback will be greatly appreciated!

Thank you!
clea leshlick

_________________
stellar-Ø Website | my deviantArt | LSF Portfolio


Top
 Profile Send private message  
 
PostPosted: Wed Aug 08, 2012 9:29 am 
Newbie
User avatar

Joined: Wed May 02, 2012 4:26 am
Posts: 1
Is there no way to download this game?


Top
 Profile Send private message  
 
PostPosted: Wed Aug 08, 2012 10:48 am 
Veteran
User avatar

Joined: Thu Jan 28, 2010 2:31 am
Posts: 289
Location: Singapore
Completed: Culina: The Spirit of Cooking
Projects: Love at the Laundromat, Culina: Hands in the Kitchen
Organization: Moustachio Studios
I really enjoyed it in my time that I spent playing it. I think it'd be really neat done as a touch-based game instead, but for what it is I think it's done well. :-)

_________________

Technical Designer/Programmer
Game Design Portfolio - Project updates on my Twitter - Check out my 2D Platformer: Lunaris
Experienced in: C/C++, Python, Unreal, Unity, and Flash
_________________
"Space can be very lonely. The greatest adventure is having someone share it with you."


Top
 Profile Send private message  
 
PostPosted: Thu Aug 09, 2012 9:17 am 
Newbie
User avatar

Joined: Wed May 26, 2010 12:53 am
Posts: 11
Location: Moon
Completed: Pixle, Sword of August, Outsmart, Eternal Grace, Wonderland Cosa Nostra
Projects: Grand Steam, Lotus
Organization: stellar-0
netravelr wrote:
I really enjoyed it in my time that I spent playing it. I think it'd be really neat done as a touch-based game instead, but for what it is I think it's done well. :-)

Thank you! Glad you enjoyed it.

Shannon150 wrote:
Is there no way to download this game?

http://woncon.stellar-0.com/p/media.html, Use the 'download game pack' button.

_________________
stellar-Ø Website | my deviantArt | LSF Portfolio


Top
 Profile Send private message  
 
PostPosted: Thu Aug 09, 2012 9:36 am 
Ren'Py Creator
User avatar

Joined: Mon Feb 02, 2004 10:58 am
Posts: 10776
Location: Kings Park, NY
Completed: Moonlight Walks
Projects: Ren'Py
I've moved this out of the completed games forum. It seems like a fine game, but it doesn't appear to be story based in the way most LSF games are - so it's probably off-topic for the completed games forum.

_________________
Another Old-Fashioned Bishoujo Gamer
Supporting creators since 2004; Code > Drama
(When was the last time you backed up your game?)
"It is not the critic who counts; not the man who points out how the strong man stumbles, or where the doer of deeds could have done them better. The credit belongs to the man who is actually in the arena, whose face in marred by dust and sweat and blood; who strives valiantly; who errs, who comes short again and again, because there is no effort without error and shortcoming" - Theodore Roosevelt


Top
 Profile Send private message  
 
PostPosted: Fri Aug 10, 2012 2:23 am 
Newbie
User avatar

Joined: Wed May 26, 2010 12:53 am
Posts: 11
Location: Moon
Completed: Pixle, Sword of August, Outsmart, Eternal Grace, Wonderland Cosa Nostra
Projects: Grand Steam, Lotus
Organization: stellar-0
PyTom wrote:
I've moved this out of the completed games forum. It seems like a fine game, but it doesn't appear to be story based in the way most LSF games are - so it's probably off-topic for the completed games forum.


I understand. I will post my other games at General Discussion, unless they are story based. Thanks for informing me!

_________________
stellar-Ø Website | my deviantArt | LSF Portfolio


Top
 Profile Send private message  
 
PostPosted: Fri Aug 10, 2012 10:20 am 
Newbie
User avatar

Joined: Fri Aug 10, 2012 4:56 am
Posts: 2
Location: USA
This game is pretty fun! I really like the art and music for it too.


Top
 Profile Send private message  
 
PostPosted: Sun Aug 12, 2012 11:04 am 
Newbie
User avatar

Joined: Wed May 26, 2010 12:53 am
Posts: 11
Location: Moon
Completed: Pixle, Sword of August, Outsmart, Eternal Grace, Wonderland Cosa Nostra
Projects: Grand Steam, Lotus
Organization: stellar-0
bluejay390 wrote:
This game is pretty fun! I really like the art and music for it too.


Thank you, if you have any ideas/suggestion for the sequel, please tell us.

_________________
stellar-Ø Website | my deviantArt | LSF Portfolio


Top
 Profile Send private message  
 
PostPosted: Sun Aug 19, 2012 6:54 pm 
Regular
User avatar

Joined: Sun Dec 25, 2011 4:59 pm
Posts: 40
Location: France
mmhh your game is pretty addictif. However I'm having problems with the first boss. I get killed at the 13/14th km. Is there a way to get through or is it only a question of skills ? ^^"


Top
 Profile Send private message  
 
PostPosted: Thu Aug 23, 2012 5:41 pm 
Regular
User avatar

Joined: Sun Apr 18, 2010 8:57 am
Posts: 80
I found this game very entertaining, although I think I'll pass on the "3000 total kills" achievement... :oops:

I'd rather have an infinite level after the last boss than having to replay already solved levels so many times! XD


@Ordog:
True, this boss is tough. But I think it's more an affair of upgrades than skills. Try replaying the level I.4 a couple of times until you have enough money to buy some weapon technologies and/or body trainings.


Top
 Profile Send private message  
 
PostPosted: Sat Aug 25, 2012 2:30 pm 
Regular
User avatar

Joined: Sun Dec 25, 2011 4:59 pm
Posts: 40
Location: France
Ah !! Thank you Another !! I'll try that (That's what I thought too: Upgrading the soldiers might solve the problem...)


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 11 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: EroBotan, Google [Bot], Semienigma


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Protected by Anti-Spam ACP
Powered by phpBB® Forum Software © phpBB Group