I've played this, and managed to get 5 out 6 endings there is! I'm not sure if I will go back to get the other one, because I am already satisfied with the game overall!
The art and music fits so well together, I have applause the team for that! Usually, I find it a bit boring especially when there is only 2 characters around, but with this game, I was not disappointed at all.
1. What ending did you get first?
I got the bad ending first, and for a couple of times too. Perhaps because I kept on being late about asking or pushing the question to Silea. That was my own fault.
2. Favorite ending?
I'm going to have to go with Silea's best ending. Simply because we get to know so much about two characters, and we can know the overall stories from there. The flower endings are just fine for me, but I believe it's because of my personal attachment towards Silea that made me favor her endings. I don't really like it when she forces Helena to return and all that sort.
3. Did you have any trouble avoiding the bad ending? Accessing the best ending?
Not at all!
I think the main mistake I kept making is not reading throughly and unsure of the choices I make. After I got how the story moves, right after getting the flower best ending, I knew how to get the others.
4. General thoughts, comments, suggestions?
As I already said, the art was fantastic. I like how the emotions of the sprites are very... wild? Is that the term I'm looking for? I feel that the sprite moved, their expression showed exactly what they are feelings. I love that!
I feel the game is almost professional already, and I understand about the time constraints, but perhaps with more CGs, it can attract the players to go on with the game. Some players may have low attention span (like me) and the same backgrounds made me slightly bore. I felt a little limited during my first few playthrough because I must either go back to check the ship or the flower field.
Other than that, I think this game could get 9/10! Thank you so much for creating such a piece!