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 Post subject: Moonlight Walks 2.0 Released
PostPosted: Thu Jan 22, 2009 4:51 pm 
Ren'Py Creator
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It's the summer before you go away to college, and you're spending it visiting with your aunt and uncle on a small island in the Atlantic ocean. One night, while out taking pictures of the full moon, you meet a girl walking down the beach...

It's been exactly four years since I first announced Moonlight Walks. And for this fourth anniversary, I'm pleased to announce Moonlight Walks 2.0, a remake. While keeping the same script, it features all-new art by the forum's own Mugenjohncel. It also adds some new extras, and updates the game to a version of Ren'Py that should work on all modern computers.

It can be downloaded from the newly-revamped Moonlight Walks website:

http://www.bishoujo.us/moonlight/

I'd like to thank Mugenjohncel for all the work he put into making this new release a reality, and for turning MW into something I can be even more proud of.

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Sun Jan 25, 2009 2:06 am 
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Yay, I got all the endings! (Again!)
Nice art, mugen :) The original art bonus is neat, too. The only thing missing is the fanservice! Mugen worked on a game that's so.... pure and innocent? :shock:

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Sun Jan 25, 2009 2:10 am 
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Yeah, it was surprisingly tame considering who the artist was. Maybe I should change my opinion of him. =w=

I got all the endings as well. I also liked the random loli at the end of end 3. XD

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Sun Jan 25, 2009 7:13 am 
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:D :D :D :D :D :D
(Downloading right now and very excited !!!!)

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Sun Jan 25, 2009 8:33 am 
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Blue Lemma wrote:
The only thing missing is the fanservice! Mugen worked on a game that's so.... pure and innocent? :shock:



This reminds me of a irc conversation with him... :3

I really loved the new art, his rendition of Mary is lovable, I especially appreciated how her eyes look, she's exactly how I imagined she should have been with another artist working on her rendition.

It was really nice to get to play this again, I'm really satisfied!

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Mon Jan 26, 2009 1:46 am 
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Projects: Winter Shard, EVE, Hyperion
Replaying this certainly brings back memory. After all, it is the very first game that got me into vn making. Back then, a script of MW was included along with the engine, and it certainly helped alot in pointing out the functions I need for my own game. Not to mention that heartbeat sfx was stolen from it as well.

Great work as always from Mugen. Both versions of Mary have their charms though.

The only typo I find might be:
When Mary told how she went to school. It should be "product" instead of "produce"


Also, apparently I missed Mary's last name in RenTarot. Therefore, it is fixed in the latest uploaded version of the print set.

As for the two character sprites, maybe putting them up with a solid color background?

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Mon Jan 26, 2009 5:36 am 
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I never played this before so today gave it a try. Very nice game, congrats 8)

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Mon Jan 26, 2009 2:18 pm 
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Joined: Fri Aug 18, 2006 4:51 pm
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*cough* need to update the root page at http://www.bishoujo.us/ *cough*


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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Mon Jan 26, 2009 2:51 pm 
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Adorya wrote:
*cough* need to update the root page at http://www.bishoujo.us/ *cough*


I beg to disagree: the two screenshots show more than well the "then and now" of the graphics....

Best regards from Italy,
Dott. Piergiorgio.


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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Mon Jan 26, 2009 2:56 pm 
Ren'Py Creator
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Joined: Mon Feb 02, 2004 10:58 am
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Location: Kings Park, NY
Completed: Moonlight Walks
Projects: Ren'Py
Honestly, I think I do need to update bishoujo.us. Since I moved Ren'Py to renpy.org, bishoujo.us has been left to languish.

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Tue Jan 27, 2009 7:13 am 
Hmmm have you found a reasonable way to translate this to Japanese?


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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Tue Jan 27, 2009 12:15 pm 
Ren'Py Creator
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Joined: Mon Feb 02, 2004 10:58 am
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Location: Kings Park, NY
Completed: Moonlight Walks
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I actually have a Japanese translation sitting in my inbox, but I will need someone to help bring it up to date with the slightly modified English version, and to translate some additional stuff. (The menus have changed since then.) I'll probably ask Denzil to do the same for the Czech version, and someone just emailed me offering to do a Russian translation.

My current idea is to wait a few months, and then release a multilingual version 2.1 of Moonlight Walks.

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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Wed Jan 28, 2009 4:11 am 
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Nitpicking a bit so far in the 2 1st endings :
- The intro background has a slight graphic issue due to mosaic mode I guess (one star is cut by half but it's in the center of the screen so spottable immediately. I couldn't do a screeshot because...well f doesn't seem to work in the main menu, neither F capped.

- When finishing the 1st ending Nothing to say, the art gallery unlock the 1st window from the top right but also unlock a pick of Mary I didn't see in this path (Mary's face in the beach). Is it intended?

- When in full screen default mode, if you select Help in the main menu the default internet browser will pop up and load the help page, but will also turn the game in windows mode which can only be turned back to fullscreen by starting/loading the game and not in the main menu (actual screen res : 1024x768).


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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Wed Jan 28, 2009 4:48 am 
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Joined: Sat Jan 10, 2004 6:03 am
Posts: 3164
Quote:
- When finishing the 1st ending Nothing to say, the art gallery unlock the 1st window from the top right but also unlock a pick of Mary I didn't see in this path (Mary's face in the beach). Is it intended?
This happened to me, too.

Another problem I had was that when I saved before the 4th choice under certain circumstances (couldn't replicate them, though - I tried, but I gave up, perhaps it was a one-time thing), the screenshot was not the in-game picture, but the save menu :) No biggie, though.


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 Post subject: Re: Moonlight Walks 2.0 Released
PostPosted: Wed Jan 28, 2009 6:31 am 
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Joined: Sat Feb 04, 2006 11:13 pm
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PyTom wrote:
My current idea is to wait a few months, and then release a multilingual version 2.1 of Moonlight Walks.

And hopefully receive permission to use updated art... the MW version sitting in my HD right now is a few notches higher away in terms of quality from the current art... below are some samples...

Unfinished BG 01
Image

Unfinished BG 02
Image

"POOF" (Disappears)

Umm... Can we do an imagemap based GUI in the next release?... and maybe some BG music?

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