N0UGHTS wrote:
I can't really critique it since what you've translated into English probably isn't your vision... But I'll try to, anyway.
I think you're giving the player too much information. Like the Quarantine trailer... If I were you, and I wanted to get my players curious about the story, I would just leave,
"I will be satisfied in the end. Because this is my life; I will have it that way, and for that it’s all I need to persevere. That chalice will be in my hands and the world will learn of my anguish."
I feared as much. I have the tendency to give to much details. But this is also the nature of the character.
I understand where you coming from how ever I don't feel comfortable just leaving the personal agenda of this character in the spot light, this character love to analyze and explain things.
When writing I've been stuck on this tendency to assume that my reader has little knowledge and I should explain things. This is a good idea but I tend to go over board.
Also for people who can grasp thing I'll try to disguise something as complex when its actually simple. This clever and unique but also difficult to implement with my writing habit.
The translated into English, I'm kind of stuck what you mean. If saying when I though of this and try to put it on paper. I'll admit it has been difficult since my literature is low.