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 Post subject: Animated .gifs
PostPosted: Fri Feb 10, 2012 10:46 pm 
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I definitely think Renpy should try and add support for animated .gifs

...there's not much more I can say, really. It just seems like something that makes sense.
A lot of effects and animations use .gif, so it really opens up a door of opportunity and simplicity.

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 Post subject: Re: Animated .gifs
PostPosted: Sat Feb 11, 2012 4:01 pm 
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.gif's are really just a bunch of images that replace each other. The same thing can be done with ATL code, and takes up less space

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 Post subject: Re: Animated .gifs
PostPosted: Sat Feb 11, 2012 8:53 pm 
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ATL is a lot more powerful than gif animations are - gifs don't support translucency, rotation, scaling, smooth movement, or having more than 256 colours per frame.

I suspect it would be more worthwhile to write a tool to convert gif animations into ATL than to try to add gif animations to Ren'Py.

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 Post subject: Re: Animated .gifs
PostPosted: Mon Feb 13, 2012 8:57 am 
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Spiky Caterpillar wrote:
ATL is a lot more powerful than gif animations are - gifs don't support translucency, rotation, scaling, smooth movement, or having more than 256 colours per frame.

I suspect it would be more worthwhile to write a tool to convert gif animations into ATL than to try to add gif animations to Ren'Py.


I second this. A tool like that makes much more sense, than trying to fully support an obsolete technology.

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 Post subject: Re: Animated .gifs
PostPosted: Mon Feb 13, 2012 2:53 pm 
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The problem with that tool is people might use it. That would require first converting an image to gif format - losing things like 24-bit color and 8-bit alpha in the process.

GIF was a great format in 1989 - when half the board wasn't even born. It's long in the tooth today.

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