Wintermoon wrote:
That's not how copyright law works.
Actually, I'm well aware how copyright law works. But when you buy a book, you don't own that wholly, either. You're actually buying something very similar to - say - a music CD; you own only the physical elements, not the words themselves. And it's the same as when you buy a piece of software; you own the metal and plastic of the disc, you own the cardboard of the box and the paper of the manual, but you don't own the patterns of the 1s and 0s that make up the software itself.
You chose to use simple phrasing - "If I paid for the game, then it's mine. I don't need to ask anybody's permission to use my own property" - so I responded in kind, but if you want a pedantic answer then I can do that too. Voight-Kampff suggested that creators were "moving towards" only selling licenses for things, but
because of the way copyright law works, we've
always bought licenses for software in particular, and digitally-distributed media, one way or another. The only other kind of sale of software that goes on is where people buy all rights, usually actually accomplished by buying the company that created it. What publishers have been doing recently is simply getting more restrictive in the things they allow you to do in the license that they sell you.
Wintermoon wrote:
A license [...] cannot take away a right that you already have.
This is true. But it's also true that before you are given them via the license, you have pretty much
no rights whatsoever to do
anything with someone else's copyrighted work. That's the entire point of copyright, in fact, it restricts 'publishing', which is to say 'making public' - making available to people other than the creator/s. Everything you can do with your novel, music or software you can do because someone deliberately gave you permission to do it, usually implicitly by selling you a copy of it. Not the paper or the plastic, which are actually your possessions, but the copyrighted thing.
Click-through "end-user licenses" are a different thing, but even without them, when you buy an item of software you don't have the right to do whatever you want with it,
and you never have had. Again, it's the same with other forms of media, it's just that generally the usage license isn't explicit because everybody knows what it is and isn't acceptable to do with a book, and the provisions of copyright law itself are enough. Sometimes it's not the case, and you get things like the warnings at the beginning of VHS cassettes saying "this recording is only licensed for viewing in private residences; it may not be shown in schools, theatres or oil rigs" or whatever. You bought the VHS cassette, and you can do what you like
with the cassette, which is the bit you own, but you can't do what you like with the recording on it. On top of this there are lots of other reasons you can't do what you want with things you ostensibly 'own'; for example, creators have Moral Rights in most jurisdictions, providing that they can tell you to stop doing whatever you're doing with their work if they believe it infringes upon those rights. For example, if I sold someone a painting, they own the painting; they can hang it on their wall or burn it or take it off the frame and make a bag out of the canvas. Maybe I've sold them reproduction rights and they can make posters and postcards and sell those... but if they use it as the background for a Neo-Nazi poster, I can tell them to stop doing that, because I don't want my work associated with that kind of politics. They can't say that they painted it, because even if I sold them the painting, they still don't have the right of attribution.
If I buy a plot of land and find a stone under the ground there, then I can tell people I made it and I can use it as a background for my political posters and I can copy it and give the copies to my friends and I can do whatever I want, because unlike the book or the software you bought, I actually properly own the stone.
(And of course, there are also cases when I buy a book and I
can do what I like with the contents - if the book was made sufficiently long ago, and all the people involved in its creation have been dead for long enough, then copyright law doesn't protect the book - whatever Disney would like, copyright is not implicit to all creations forever.)