dracothrope wrote:
I'm a sucker for good endings, but I'm also a sucker for completing games thoroughly so I feel like getting a good ending is a really great reward for scouring for every single conversation tree and earning all of the points. XD I do like being able to play a game realistically instead of just point-farming, though, so having decent endings that cater to playing in character also feels rewarding!
Why? I mean, it's a visual novel. You're not playing to win or to make the best munchkin player character and be a total awesome badass. You play to read a story and see the amount of effort the author has put into it.
I think I get your point, but to use the word "farming" is entirely unsuitable in this genre IMO. Just a bit of nitpick.
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One Province Minor - 120 class variables and still counting!Because there is no such thing as too many variables.