jack_norton wrote:
I just read a review of Planet Stronghold made by an user in my forums (not sure if he also visit lemmasoft):
http://beliar-cos.blogspot.com/2011/10/ ... eview.htmlI disagree on some points, in particular on the fact that the game CGs are of "poor quality" (!!!)
But since the review can be summarized with: great battle/RPG system, super poor story/writing, I wanted to ask exactly when a plot of an Epic story/tale becomes banal? I mean, OK the classic "the hero must save the world" is really overused, but still if you have to make a game with a Epic story, what else can you try?
Aren't you kind of forced to write it that way? I like original stories, that's why I wrote Bionic Heart and other games, but sometimes as writer/author you're a bit out of freedom. Would players be interested in playing in the role of an average guy/girl? I don't think so (I'm talking specifically in a RPG game, VNs are different). I don't think Mass Effect or Dragon Age would work if you weren't the main hero who saves the day!
In my new RPG in development, Loren The Amazon Princess, the plot will be somewhat more interesting since indeed you aren't the main hero, but the loyal servant of the main hero, and that makes more difference than what it might seem. That's how I tried to make it original (also surely the fact that Aleema is writing it instead of me will mean the writing will be of much higher quality!!

).
To make your reader care about your plot, you have to make it the most important thing in the world, sure. But that doesn't mean the world needs to be in danger. The reason that kind of plot is so popular is that it's
easy to pass along to the reader the idea that the world ending is extremely important. But that's not the only kind of plot you can use.
Sometimes, a character's world is something else completely different. When I say that the plot must be the most important thing in the world, I don't mean the most important thing
to the world but to the character's world instead. If you are writing a romance, write it in a way that you make your reader thinks that nothing else in the world matters more than the relationship between the two characters. Is the world still spinning? Is pollution still a problem? No one cares. What matters is those two characters in love with each other.
Be it a romance, a murder mystery, a drama, a coming of age story, or anything at all, you must make it so that the characters' world is described in a way the reader can empathize with, in a way that the reader won't want to know about anything else, in a way that he'll be
just as compelled to know whether Romeo and Juliet will get together(spoilers: they won't) as they would be to know whether a certain planet would blow up or not.
The key to making a great plot is to create a conflict, then treat it as seriously as you humanly can, remind the reader of just how important to the characters that plot is, then you'll have yourself a plot. The hero can try to save a friend, he can try to save himself as he struggles with self-doubt, he can try to fulfill a promise he made to a friend, anything really.