Lemma Soft Forums

Supporting creators of visual novels and story-based games since 2003.


Visit our new games list, blog aggregator, IRC, and wiki.
Activation problem? Email [email protected]
It is currently Tue May 21, 2013 1:23 pm

All times are UTC - 5 hours [ DST ]




Post new topic Reply to topic  [ 5447 posts ]  Go to page Previous  1 ... 274, 275, 276, 277, 278, 279, 280 ... 364  Next
Author Message
PostPosted: Fri Jun 29, 2012 5:21 pm 
Veteran
User avatar

Joined: Mon Nov 22, 2010 10:52 am
Posts: 331
Location: Germany
Projects: 1plus3
Nuxill, thanks for posting the link, it's awesome. *__*

Image
WIP.
Tested out a new style - I want a style that's fast and easy as 1plus3 has a lot of images and I don't want to spend too much time.
(It's only my side project, actually.)
I'm rather satisfied with this - it's lazy, sure, but whatever. xD
(Err... I draw in greyscale and colour it afterwards - I left some parts out since I only wanted to test the colours.)

- R.

_________________
Image
Newest Update: "Interface preview + WIPs" (13. 9. 2012)


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 5:41 pm 
Regular
User avatar

Joined: Thu Jul 15, 2010 4:06 pm
Posts: 135
Location: USA
Projects: ... ...
Ryouko, very nice!


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 5:58 pm 
Newbie
User avatar

Joined: Fri Jun 29, 2012 12:33 am
Posts: 12
Location: Colorado
Projects: White Dream
Latest digital work, I need a critique on this one. Something about it isn't right.


Attachments:
674132435.jpg
674132435.jpg [ 501.43 KiB | Viewed 1571 times ]
Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 6:00 pm 
Eileen-Class Veteran
User avatar

Joined: Sun Mar 25, 2012 6:35 pm
Posts: 1056
Location: [DATA REDACTED]
Completed: My Beautiful AI (GUI), Death Rule: Fear Complex, Amity: One Tale
Projects: Amity: White Package Edition, Death Rule:lost code, Aeternam Conquest: Dual-Chain Rhapsody
Organization: MESI Games (Team Repeated Fear, Team Dead Samurai)
LucCalar wrote:
Latest digital work, I need a critique on this one. Something about it isn't right.

It's the way her head is turned. Try turning your own head and see if you can look back without moving your shoulders much. The way her head is positioned, the left(Here, the right) part of her body should be lifted off the bed.

_________________
ImageImage
MESI Games/Personal Twitter/Death Rule: lost code Demo
Hijiri's Law: There will always be a body count.


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 6:10 pm 
Newbie
User avatar

Joined: Fri Jun 29, 2012 12:33 am
Posts: 12
Location: Colorado
Projects: White Dream
Hijiri wrote:
LucCalar wrote:
Latest digital work, I need a critique on this one. Something about it isn't right.

It's the way her head is turned. Try turning your own head and see if you can look back without moving your shoulders much. The way her head is positioned, the left(Here, the right) part of her body should be lifted off the bed.


Ah, I see what you mean. I tried to use foreshortening on the right arm to make it appear at though she was propping herself up, but I guess that didn't work out as well as I hoped. Hence the nagging feeling of something being wrong.


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 6:12 pm 
Eileen-Class Veteran
User avatar

Joined: Fri Jun 05, 2009 3:31 am
Posts: 1594
Location: Illinois, USA
Projects: Twelve
Organization: Kitsch-soft
LucCalar wrote:
Latest digital work, I need a critique on this one. Something about it isn't right.

Ahh, it's your lovely avatar picture I commented on in the Guestbook thread!
She is so cute... >w<

Hijiri wrote:
LucCalar wrote:
Latest digital work, I need a critique on this one. Something about it isn't right.

It's the way her head is turned. Try turning your own head and see if you can look back without moving your shoulders much. The way her head is positioned, the left(Here, the right) part of her body should be lifted off the bed.

Not only that, but the actual curvature of her upper spine into her neck is I think humanly impossible. The highlight going up her back draws attention to this. Her spine seems to be taking one direction, but her neck is taking another. (In addition, her left shoulder seems like it isn't in the correct place. I think it's primarily because the dip between it and her neck is so smooth and low. She seems to be lacking trapezius muscles.)

LucCalar wrote:
I tried to use foreshortening on the right arm to make it appear at though she was propping herself up, but I guess that didn't work out as well as I hoped. Hence the nagging feeling of something being wrong.


One thing I noticed right away was that the foreshortening looked weird, but I think a lot of it has to do with the fact that there is very little contrast in your shading. I think there needs to be a lot more variance in your lights and darks. Things closer to the viewer shouldn't be the same color as things farther away, or they look flat. It's jarring to look at without that contrast because the color says "I'm flat" and the foreshortening says "No I'm not!"

_________________
“When I stand before God at the end of my life,
Aspiring writer-artist.

I would hope that I would not have a single bit of talent left,
and could say, 'I used everything you gave me.'”
— Erma Bombeck

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬
Works in Progress
Twelve - love story of an A.I. and her programmer
PAW ★ PRINTS - Laika in the Space with Tetris


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 6:26 pm 
Newbie
User avatar

Joined: Fri Jun 29, 2012 12:33 am
Posts: 12
Location: Colorado
Projects: White Dream
Sapphi wrote:
LucCalar wrote:
Latest digital work, I need a critique on this one. Something about it isn't right.

Ahh, it's your lovely avatar picture I commented on in the Guestbook thread!
She is so cute... >w<

Hijiri wrote:
LucCalar wrote:
Latest digital work, I need a critique on this one. Something about it isn't right.

It's the way her head is turned. Try turning your own head and see if you can look back without moving your shoulders much. The way her head is positioned, the left(Here, the right) part of her body should be lifted off the bed.

Not only that, but the actual curvature of her upper spine into her neck is I think humanly impossible. The highlight going up her back draws attention to this. Her spine seems to be taking one direction, but her neck is taking another. (In addition, her left shoulder seems like it isn't in the correct place. I think it's primarily because the dip between it and her neck is so smooth and low. She seems to be lacking trapeziusmuscles.)


I see what you mean, the spine can't do that. I have no idea why I did it that way.

Looking back at most of my drawings I see that I always have that smooth dip between the shoulders and the neck, I'll be sure to correct that in my future drawings.

Color variance is daunting for me, I've tried to use more shades but end up ruining the end result. I'll have to try the nearer colors being different than the ones that are further away in the future.

I appreciate the critique on my work, it is difficult to improve without guidance from others.

_________________
Sacrifices must be made to further your dreams.

White Dream

Progress.

Sprites 25% BGs 20% CGs 0% Code 0% Script 10% Music 0% UI 0%

Estimated day of finish: Day 120 240 in reality


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 6:35 pm 
Eileen-Class Veteran
User avatar

Joined: Fri Jun 05, 2009 3:31 am
Posts: 1594
Location: Illinois, USA
Projects: Twelve
Organization: Kitsch-soft
LucCalar wrote:
Color variance is daunting for me, I've tried to use more shades but end up ruining the end result. I'll have to try the nearer colors being different than the ones that are further away in the future.

I appreciate the critique on my work, it is difficult to improve without guidance from others.

One thing they always do to you in art class is tell you to put away your colors for awhile and work in black and white until you can successfully master contrast. Then it's just one less thing to worry about when you go on to using more than one color. It might sound dull, but it is very relaxing to work in a monochrome scale... if you've never done it before, I would give it a shot!

And you're welcome... I know the feeling. I stare at my drawings for hours like "WHY, WHY DO YOU LOOK SO WEIRD TO ME?!" And then someone else mentions in passing, "Oh, the shoulders are too wide." And then I'm like "...Oh yeah."

_________________
“When I stand before God at the end of my life,
Aspiring writer-artist.

I would hope that I would not have a single bit of talent left,
and could say, 'I used everything you gave me.'”
— Erma Bombeck

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬
Works in Progress
Twelve - love story of an A.I. and her programmer
PAW ★ PRINTS - Laika in the Space with Tetris


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 6:47 pm 
Newbie
User avatar

Joined: Fri Jun 29, 2012 12:33 am
Posts: 12
Location: Colorado
Projects: White Dream
Sapphi wrote:
LucCalar wrote:
Color variance is daunting for me, I've tried to use more shades but end up ruining the end result. I'll have to try the nearer colors being different than the ones that are further away in the future.

I appreciate the critique on my work, it is difficult to improve without guidance from others.

One thing they always do to you in art class is tell you to put away your colors for awhile and work in black and white until you can successfully master contrast. Then it's just one less thing to worry about when you go on to using more than one color. It might sound dull, but it is very relaxing to work in a monochrome scale... if you've never done it before, I would give it a shot!

And you're welcome... I know the feeling. I stare at my drawings for hours like "WHY, WHY DO YOU LOOK SO WEIRD TO ME?!" And then someone else mentions in passing, "Oh, the shoulders are too wide." And then I'm like "...Oh yeah."


I have never been to art class so I must ask this, is there a vast different between greyscale and monochrome?
I've worked in greyscale when I was making a short manga, but only dabs of shading here and there. Aside from the cover I have not used greyscale in any of my CGs.
I should work on that, there was a lot less eyestrain working with shades of grey as well.

Very true.

_________________
Sacrifices must be made to further your dreams.

White Dream

Progress.

Sprites 25% BGs 20% CGs 0% Code 0% Script 10% Music 0% UI 0%

Estimated day of finish: Day 120 240 in reality


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 7:04 pm 
Eileen-Class Veteran
User avatar

Joined: Fri Jun 05, 2009 3:31 am
Posts: 1594
Location: Illinois, USA
Projects: Twelve
Organization: Kitsch-soft
LucCalar wrote:
I have never been to art class so I must ask this, is there a vast different between greyscale and monochrome?
I've worked in greyscale when I was making a short manga, but only dabs of shading here and there. Aside from the cover I have not used greyscale in any of my CGs.
I should work on that, there was a lot less eyestrain working with shades of grey as well.

Per Wikipedia:
Wikipedia wrote:
Monochrome[1] describes paintings, drawings, design, or photographs in one color or shades of one color.[2] A monochromatic object or image has colors in shades of limited colors or hues.[clarification needed] Images using only shades of grey (with or without black and/or white) are called grayscale or black-and-white.


I tend to use the terms interchangeably (bad me) so I'm sorry if my response was confusing.

_________________
“When I stand before God at the end of my life,
Aspiring writer-artist.

I would hope that I would not have a single bit of talent left,
and could say, 'I used everything you gave me.'”
— Erma Bombeck

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬
Works in Progress
Twelve - love story of an A.I. and her programmer
PAW ★ PRINTS - Laika in the Space with Tetris


Top
 Profile Send private message  
 
PostPosted: Fri Jun 29, 2012 7:16 pm 
Newbie
User avatar

Joined: Fri Jun 29, 2012 12:33 am
Posts: 12
Location: Colorado
Projects: White Dream
Sapphi wrote:
LucCalar wrote:
I have never been to art class so I must ask this, is there a vast different between greyscale and monochrome?
I've worked in greyscale when I was making a short manga, but only dabs of shading here and there. Aside from the cover I have not used greyscale in any of my CGs.
I should work on that, there was a lot less eyestrain working with shades of grey as well.

Per Wikipedia:
Wikipedia wrote:
Monochrome[1] describes paintings, drawings, design, or photographs in one color or shades of one color.[2] A monochromatic object or image has colors in shades of limited colors or hues.[clarification needed] Images using only shades of grey (with or without black and/or white) are called grayscale or black-and-white.


I tend to use the terms interchangeably (bad me) so I'm sorry if my response was confusing.


Ah, I see.
So monochrome can be any color in the spectrum, while greyscale would be shades of grey only.
Thank you for the information.

_________________
Sacrifices must be made to further your dreams.

White Dream

Progress.

Sprites 25% BGs 20% CGs 0% Code 0% Script 10% Music 0% UI 0%

Estimated day of finish: Day 120 240 in reality


Top
 Profile Send private message  
 
PostPosted: Sat Jun 30, 2012 11:18 am 
Veteran
User avatar

Joined: Sat Sep 25, 2010 4:50 pm
Posts: 422
Sapphi wrote:
And you're welcome... I know the feeling. I stare at my drawings for hours like "WHY, WHY DO YOU LOOK SO WEIRD TO ME?!" And then someone else mentions in passing, "Oh, the shoulders are too wide." And then I'm like "...Oh yeah."

That's why it's always good to take breaks while you're working on a piece, because you get to see it with fresh eyes when you come back. Plus taking breaks is good for the eyes, especially if you're working on a computer!


Top
 Profile Send private message  
 
PostPosted: Sat Jun 30, 2012 1:06 pm 
Regular
User avatar

Joined: Mon Dec 06, 2010 7:30 am
Posts: 175
Ruril wrote:
Image
Pet design idea for Trickster Online.
:D

Omgosh I'm dying from cuteeee ; A ;

@ Sapphi: Oops. Thanks for the info. I'm another one of those who thought monochrome = grey scale. Guilty as charged.


Top
 Profile Send private message  
 
PostPosted: Sat Jul 07, 2012 1:11 am 
Dystopian Princess
User avatar

Joined: Mon Nov 08, 2010 8:01 am
Posts: 1631
Location: Region III, Philippines
Completed: Soul and Heart, Twin Faces
Projects: Soul and Heart Replay ; The Court of the Two Sides (tentative title)
Organization: Lion Box Studio
Something I did for myself:

Image

_________________
Image
Soul and Heart |Twin Faces [NaNoRenO] | my deviantART account | Lion Box Studio's update and development blog


Top
 Profile Send private message  
 
PostPosted: Sat Jul 07, 2012 3:10 am 
Regular
User avatar

Joined: Thu Jan 05, 2012 11:53 am
Posts: 154
Location: Vietnam
Completed: Nothing at all~ ^w^
Projects: Amy's Super Life, Princess of the Death (belong to Princesses Series)
Organization: ~o0o Valonia o0o~
After many days dealing with laziness, I finally finished the lineart for Atelier Rorona fanart (I wish I have a tablet, drawing all the tiny details is so hard :cry:, can some one give me some feed back? )
Image

_________________
Project: Amy's Super Life!
Project: Princess of the Death
Project: Message from the Blue Sky

Please support us!!!
Image


Last edited by miaverana on Sat Jul 07, 2012 4:30 am, edited 2 times in total.

Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 5447 posts ]  Go to page Previous  1 ... 274, 275, 276, 277, 278, 279, 280 ... 364  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: dangerdog, Dream


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Protected by Anti-Spam ACP
Powered by phpBB® Forum Software © phpBB Group