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 Post subject: Png animation problem
PostPosted: Fri Jul 20, 2012 10:47 am 
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Helpp...!
I've been trying to animate my Battle sprites for testing but
there has been a problem.. Black backround appears when I animate it,
(y'know, just like when using non-png files, when saved, gets white background)
but when I use it unanimated- ly I get the results I want, normal... except it's not animated..


Attachments:
sft1-3.png
sft1-3.png [ 16.28 KiB | Viewed 706 times ]
sft1-2.png
sft1-2.png [ 18.06 KiB | Viewed 706 times ]
sft1.png
sft1.png [ 17.34 KiB | Viewed 706 times ]

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PostPosted: Fri Jul 20, 2012 1:19 pm 
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Firstly what program do you use to animate? And in what format would you like to save it into?Gif file?

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PostPosted: Fri Jul 20, 2012 9:32 pm 
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bunbun wrote:
Firstly what program do you use to animate? And in what format would you like to save it into?Gif file?

I don't use gif coz this is ren'py I'm using. Ren'py doesn't support Gif.
I'm using Ren'py's animation code.

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PostPosted: Fri Jul 20, 2012 9:50 pm 
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How does your code look like? The images seems fine.

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PostPosted: Fri Jul 20, 2012 10:33 pm 
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Code:
image breezeswdatk:
 "Breeze/Battle/sft1.png"
 xalign 0.0
 yalign 0.0
 pause .5
 "Breeze/Battle/sft1-2.png"
 xalign 0.0
 yalign 0.0
 pause .5
 "Breeze/Battle/sft1-3.png"
 xalign 0.0
 yalign 0.0
label start:
    show breezeswdatk


I tried it once again, looked fine, guess I've solved the problem :D

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PostPosted: Sat Jul 21, 2012 8:31 pm 
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Try cutting all the "xalign" and "yalign" It doesn't move anyway, right?

Code:
image breezeswdatk:
    "Breeze/Battle/sft1.png"
    pause .5
    "Breeze/Battle/sft1-2.png"
    pause .5
    "Breeze/Battle/sft1-3.png"
label start:
    show breezeswdatk

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PostPosted: Sun Jul 22, 2012 12:24 am 
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As far as I know, I think this is a underlying bug in renpy, so there's no way you can animate it in that manner. You should move the topic to the renpy code section so Pytom can see it.

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PostPosted: Sun Jul 22, 2012 12:06 pm 
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If you think it's a Ren'Py bug, please put together a short game demonstrating the problem, and I'll look into it.

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PostPosted: Sun Jul 22, 2012 4:10 pm 
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The same thing happened when I was trying to animate Nonami doing stretching exercises in Homeward using two .png's through similar code. I told you about it on IRC and you told me back then that renpy couldn't animate a series of .png with transparency.

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PostPosted: Mon Jul 23, 2012 6:56 am 
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I think the problem with mine before was that I added
with dissolve before, I and then that problem happens, black bg..!
can we conclude that adding effects like these is bound to become like this?

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PostPosted: Mon Jul 23, 2012 7:38 am 
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the images are really nice it will make a good animation :)


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PostPosted: Mon Jul 23, 2012 10:17 am 
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dhussey111 wrote:
the images are really nice it will make a good animation :)

Thanks very much I feel like a pro now! sorry if I'm too proud

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PostPosted: Tue Jul 24, 2012 8:05 am 
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it ok you should be proud.. :wink:

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