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PostPosted: Thu Oct 06, 2005 8:57 pm 
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Joined: Thu Apr 28, 2005 5:53 pm
Posts: 66
Location: not where I was five seconds ago
Blue Lemma wrote:
("Beta" version? :wink: )
I'm suprised nobody said that sooner... over here, I get that all the time from programmers.

we (Zeta and I) are getting it now. expect a bug report soon enough: we know how to crash "shtuff".


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PostPosted: Fri Oct 07, 2005 11:52 am 
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Joined: Sat May 21, 2005 12:28 pm
Posts: 649
Location: University of Utah
Will the editor be what's used to play the custom levels? Or will you release a new Version of Shoujo Attack Specifically for playing channels other people have made (ie. without level editing support)? When will either option be available? I just created the first level for a channel I think I'll name "Illusion", and I'd like to get some feedback on it; however, I don't really want to release an editable file because that could spoil all the fun ^_^. But if anyone's interested in seeing it now... I'd be willing to post the editable file...

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PostPosted: Fri Oct 07, 2005 12:51 pm 
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Joined: Sat Jan 25, 2003 2:32 pm
Posts: 1962
Completed: ToL, Shoujo Attack!
Projects: [secret!]
The plan is for the editor program to consist of 2 parts: The actual editor where you can open and edit individual levels and a part where you can load groups of levels (channels). Channels will be created in the editor from groups of level files. Channels are uneditable. Obviously, this isn't implemented yet, though ^_^


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PostPosted: Fri Oct 07, 2005 12:54 pm 
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Any idea of when it "will" be implemented?

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PostPosted: Fri Oct 07, 2005 1:23 pm 
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Joined: Sat Jan 25, 2003 2:32 pm
Posts: 1962
Completed: ToL, Shoujo Attack!
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It depends on how much and how quickly I get feedback from users :wink: It also depends on my homework load, etc. I'm *estimating* it will be implemented sometime in November.


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