Automaton: Memories of a Broken Girl [GxB] [2012] Demo Pg2

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SvenTheViking
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Re: Automaton: Memories of a Broken Girl [GxB] [2012]

#16 Post by SvenTheViking »

Well, this is going to be interesting. Knowing you, this cannot possibly turn out well for anyone involved, and I have a pretty good idea of what may happen. Is there any update on your progress of rebuilding it?
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Re: Automaton: Memories of a Broken Girl [GxB] [2012]

#17 Post by Hijiri »

SvenTheViking wrote:Well, this is going to be interesting. Knowing you, this cannot possibly turn out well for anyone involved, and I have a pretty good idea of what may happen. Is there any update on your progress of rebuilding it?
Currently, Half of Webster's path is complete. If I can finish that, I can hold off adding Raymond's until after NaNo (As a lot of key things happen in that one)

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Re: Automaton: Memories of a Broken Girl [GxB] [2012]

#18 Post by Hijiri »

Welp, in the end I've decided to just release a demo for now, and release the full game in about a month or two. Keep an eye on here because in the next few hours I should upload it.
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Re: Automaton: Memories of a Broken Girl [GxB] [2012]

#19 Post by Hijiri »

GET THE DEMO FOR ALL SYSTEMS HERE
Enjoy~
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Re: Automaton: Memories of a Broken Girl [GxB] [2012] Demo P

#20 Post by Anna »

The music is incredibly beautiful and fitting, who made it? ^^

Also, what I noticed about the writing was that you describe expressions as well, but keep in mind we can see the sprites ;). Other than that though, I thought your writing was very interesting, even though nothing much happened in the demo. It made me curious.

Good luck with finishing this, you can do it!

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Re: Automaton: Memories of a Broken Girl [GxB] [2012] Demo P

#21 Post by Hijiri »

Anna wrote:The music is incredibly beautiful and fitting, who made it? ^^

Also, what I noticed about the writing was that you describe expressions as well, but keep in mind we can see the sprites ;). Other than that though, I thought your writing was very interesting, even though nothing much happened in the demo. It made me curious.

Good luck with finishing this, you can do it!
The composer is a group called Frozen Silence.
And about the descriptions: I wrote the first part of Automaton as a written piece since I wasn't expecting to be lucky at snatching a sprite artist. Still, there are some expressions that can't be done with the sprites I got so I figured 'Eh, I'll keep the descriptions."
And yes, it is short. However, I did have Raymond's route done, but
Webster's route needed to be completed first in order to make sense of Raymond's
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Re: Automaton: Memories of a Broken Girl [GxB] [2012] Demo P

#22 Post by Anna »

Hijiri wrote: And yes, it is short. However, I did have Raymond's route done, but
Webster's route needed to be completed first in order to make sense of Raymond's
Aah, will it have choices at all then? Because then it would make sense to go into that route first instead of picking one. Though not that it matters much if it doesn't have choices :).

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Re: Automaton: Memories of a Broken Girl [GxB] [2012] Demo P

#23 Post by Hijiri »

Anna wrote:
Hijiri wrote: And yes, it is short. However, I did have Raymond's route done, but
Webster's route needed to be completed first in order to make sense of Raymond's
Aah, will it have choices at all then? Because then it would make sense to go into that route first instead of picking one. Though not that it matters much if it doesn't have choices :).
I do let people choose, but tring to getto Raymond's before Webster's will
lead to a bad end, similar to what 999 did forits true end.
However, I have a feeling people will play Webster's route first, even without locking them into it. (I mean, look at him! What girl isn't going for him first?)
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