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 Post subject: Social Gaming
PostPosted: Sun May 05, 2013 4:01 pm 
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Joined: Sat Apr 13, 2013 11:23 pm
Posts: 30
http://en.wikipedia.org/wiki/Social_network_game

Here, social gaming means video games that connect to the social network: For example, "share" your screen to your friends (PS4), tweet your achievements and progress, inviting your friends to join so you gain more rewards.

I'm not mainly talking about Farmville and iOS games with social network-connected high score tables. I'm talking about shooters, RPGs that allows the player to tweet the progress automatically or manually.

What do you think about the trend of connecting console and PC games to social networks? Is it necessary for visual novels (done before?)?


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 Post subject: Re: Social Gaming
PostPosted: Sun May 05, 2013 7:53 pm 
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Joined: Fri May 03, 2013 6:22 pm
Posts: 15
Location: Spain, and without bullfighting!
I think it's not suited at all for these games. It's like making an app so you can post "Hey! I finally reached chapter 4 of a book, yay!". And, if you want to record the game, or make a screenshot, it's pretty easy.


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 Post subject: Re: Social Gaming
PostPosted: Sun May 05, 2013 8:07 pm 
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Joined: Wed Feb 20, 2013 11:04 am
Posts: 38
Location: padded cell
Projects: Gumshoe
I dislike social gaming aspects as much as QTE. Letter boards or stat collecting being an exception. I enjoy seeing how bad I am or what percentage of users made this or that decisions.

And I hate the 'more rewards' stuff. I don't expect a game to burn me for not having any friends. I have to go door to door now just to be able to get the heart ponies? Joy.

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Gumshoe [Detective/3D]


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 Post subject: Re: Social Gaming
PostPosted: Mon May 06, 2013 9:51 am 
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Joined: Fri Mar 16, 2012 11:38 am
Posts: 912
Location: Tokyo, Japan
Projects: Untitled Japanese study game
Organization: Pure Anarchy
There are rare occasions when games connecting to social sites aren't a burden.

Generally it's a blatant way for game developers to get free advertising. Clever, and invasive. If I have to have my gaming habits plastered all over my facebook status everytime I level up in a game, the game is getting a quick delete.

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Working on a VN to teach lower-conversational Japanese, and a guide to living in Japan.
It's a very long dev process.

You could help me with my game A LOT by filling out this anonymous 10 question survey: http://www.surveymonkey.com/s/6GR57YB
Massive thanks to everyone who has already filled it out!
You can see a Q&A about the survey here: http://tinyurl.com/SurveyQandA


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 Post subject: Re: Social Gaming
PostPosted: Mon May 06, 2013 10:04 am 
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Joined: Mon Feb 06, 2012 9:50 pm
Posts: 713
Location: NYC
Projects: Icebound
Organization: Fastermind Games
Generally it's probably not necessary for visual novels unless A) they have some added gameplay, or B) it's just to say "I finished it!" or something to that extent.

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