Showsni wrote:
Wow, that Unemployment game... $10,500 raised for a 2 and a bit hour RPG Maker game using almost purely the stock graphics and stock coding (battle system and so on)? He's added custom music, but still... For a commercial game, I'd really expect to see at least a custom tileset and sprites... And probably a bit of coding to set the battle system and interface apart from generic RPGMaker fare...
(Why am I using so many ellipses?)
Well, I guess people will pay for what they want to. I wonder if I could convinvce Kickstarter to "fund" a novel? (Ie pay for me to not have to work whilst writing it.)
I'd take a gander and say that it's an entirely different thing for literature. For starter, literature is a hell lot harder to sell than games and music, if only because as a form of entertainment it requires a lot more effort to enjoy than a comic or a game with the same quality, generally speaking. Not everyone can appreciate a good read, while most people can sit back and read a comic or play a game easily. Secondly, the literature market is already over-saturated as is, what with publishers worldwide getting neck-deep in slush every single day of the year. It is also a field where literally everyone not in the pay of a large publishing house is an 'indie' - read: 99% of everyone who is, or like to call themselves an author.
On the other hand, writing a novel requires much less teamworking effort compared to a game - you're writing alone, for yourself, at your own pace, and unless you have sky-high work ethics and/or your livelihood depends on it (at which point I'd say you have done it wrong) you have absolutely zero pressure.
In a nutshell, kickstarters isn't meant for and probably won't work for literature. Ever.
_________________
One Province Minor - 120 class variables and still counting!Because there is no such thing as too many variables.