Hello all, new game creator here with just a few questions about my main menu. I've been pretty good about finding my solutions through Google and searching the forums but I guess I haven't been wording my problem correctly because I haven't been able to find the solution...so here it goes.
The first, and biggest, problem is that my main menu is an animated imagemap that for some unknown (and very annoying reason) won't fade out into the game when I hit start. It dissolves into the other menus, like load, preferences, the gallery...but when I start the game there's no transition at all and I can't figure out why.
Here's the code...in case someone asks...
Code:
screen main_menu:
tag menu
imagemap:
ground 'slideshow'
hover 'button.jpg'
hotspot (349, 245, 105, 43) action Start()
hotspot (355, 293, 91, 39) action ShowMenu('load')
hotspot (287, 340, 231, 36) action ShowMenu('preferences')
hotspot (325, 385, 152, 38) action ShowMenu("gallery")
hotspot (359, 430, 87, 40) action Quit(confirm=False)
Adding the layout.imagemap_main_menu helped for in game menus but once again...fading in to start the game did nothing... Does the transition go somewhere I'm not aware of?
My other...less important question is that no sounds are working when the hotspots are clicked on the imagemap... Why is this? Because it works for the other buttons in the other menus...granted these aren't imagemaps but still...
Okay, thank you...and PLEASE HELP!