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Ask questions about one topic per thread, and use a descriptive subject. "NotImplemented error in script.rpy" is a good subject, "Tom's problems" is not. Remember to include all of traceback.txt or error.txt when reporting a problem, as well as the relevant lines of script. Use the [code] tag to format scripts.



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 Post subject: Making a VN like a book
PostPosted: Wed May 30, 2012 8:36 am 
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Joined: Wed May 06, 2009 3:42 am
Posts: 25
Location: France - Strasbourg
Hello,

I've created a VN in nvl mode but the text on top of the background images is hard to read.

I'd like to place the text like in a book, on the left side, and to display the images on the right.

I know it's possible with style.nvl_window.xpadding, style.nvl_window.ypadding, but the thing is that I want to swap them to add more dynamism.

Is it possible with normal dialog box to "stack" text like in nvl mode? Maybe i'll try something with that.

Thanks for replies.


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PostPosted: Wed May 30, 2012 9:18 am 
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Joined: Wed May 06, 2009 3:42 am
Posts: 25
Location: France - Strasbourg
OK, problem solved (my VN is in 1280x720):

Code:
define a = Character(
    ctc_pause=anim.Blink("images/interface/ctc-logo-bleu.png"),
    ctc=anim.Blink("images/interface/ctc-logo-bleu.png"),
    window_right_margin=640,
    window_yminimum=720)
define b = Character(
    ctc_pause=anim.Blink("images/interface/ctc-logo-bleu.png"),
    ctc=anim.Blink("images/interface/ctc-logo-bleu.png")
    , window_left_margin=640,
    window_yminimum=720))


Don't forget to use ctc_pause for the CTC
I use \n and {p} to return and emulate the pause.

Code:
   
    a "blabla
    {p}blabla
    {p}blabla"
   
    b "blabla
   
    {p}\nblabla
   
    {p}\nblabla"


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