Lemma Soft Forums

Supporting creators of visual novels and story-based games since 2003.


Visit our new games list, blog aggregator, IRC, and wiki.
Activation problem? Email [email protected]
It is currently Sun May 19, 2013 4:03 am

All times are UTC - 5 hours [ DST ]


Forum rules


Ask questions about one topic per thread, and use a descriptive subject. "NotImplemented error in script.rpy" is a good subject, "Tom's problems" is not. Remember to include all of traceback.txt or error.txt when reporting a problem, as well as the relevant lines of script. Use the [code] tag to format scripts.



Post new topic Reply to topic  [ 3 posts ] 
Author Message
PostPosted: Tue Dec 04, 2012 6:04 am 
Veteran
User avatar

Joined: Fri Aug 17, 2012 8:33 am
Posts: 265
Completed: The Halberd and the Tiger
Projects: Jacob's Island
I found this

Quote:
Showing and Hiding the NVL-mode Window

The NVL-mode window can be controlled with the standard window show and window hide statements. To enable this, add the following code to your game:

init python:
config.empty_window = nvl_show_core
config.window_hide_transition = dissolve
config.window_show_transition = dissolve
Setting config.empty_window to nvl_show_core will cause the NVL-mode window to be displayed during a transition. (The last two lines select the default transitions to be used for showing and hiding the window.)


But it doesn't seem to stop my NVL mode box from disappearing when I insert a new sprite into the image.

As an example, I have uploaded a set of screenshots of my problem.


Attachments:
nvl_box_trouble.jpg
nvl_box_trouble.jpg [ 241.28 KiB | Viewed 105 times ]

_________________
My Dev.art - My VN WiP Blog --- The Halberd and the Tiger VN


Last edited by Geckos on Tue Dec 04, 2012 11:35 pm, edited 1 time in total.
Top
 Profile Send private message  
 
PostPosted: Tue Dec 04, 2012 11:12 am 
Veteran

Joined: Mon Jun 18, 2012 12:16 pm
Posts: 236
I wonder if that question is already present in hundred or hundreds here...

Nevertheless, write
window show
in the label, and there you go.
When you want the window to be hidden at transitions or renpy.pause again, use window hide in the same manner.


Top
 Profile Send private message  
 
PostPosted: Tue Dec 04, 2012 11:34 pm 
Veteran
User avatar

Joined: Fri Aug 17, 2012 8:33 am
Posts: 265
Completed: The Halberd and the Tiger
Projects: Jacob's Island
Well that was easy. Derp. :3
Thank you very much!

_________________
My Dev.art - My VN WiP Blog --- The Halberd and the Tiger VN


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: NoJoker


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Protected by Anti-Spam ACP
Powered by phpBB® Forum Software © phpBB Group