Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
if result == "Girl1":
if KARMA == 10:
$ KARMA = 0
$ GIRL = 1
call JUMPR
else:
centered "{b}{color=8C0000}You have insufficient Karma to ♦JUMP♦ to Sakura's Variant...{/b}{/color}"
return
The 'return' at the bottom is sending me back to the start of the game. I believe that this (correct me if I am mistaken) is a result of the fact that return is intended to be in response to a call, not a jump.
How do I change the initial 'clicked=' behavior to to a jump in order to make it so that when the menu is closed, I go back to the instant from whence the menu was called?