Retina Macbook Pro Support (HiDPI)
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Retina Macbook Pro Support (HiDPI)
I'm assuming that Ren'Py does not currently have native support for the high-res screens in the newer "Retina"-equipped MacBook Pros. I get pixellation on all screen elements in both fullscreen and windowed modes. Changing the resolution in the options.rpy file seems to have no effect. Is such support planned?
Note: I have a 13-inch Retina MacBook Pro, using the "Best for Retina display" display setting.
Note: I have a 13-inch Retina MacBook Pro, using the "Best for Retina display" display setting.
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Re: Retina Macbook Pro Support (HiDPI)
I'm pretty sure that you will have to make it a very high native resolution to have it look normal in Retina mode, unless I'm mistaken. I think it's certainly possible, but it wouldn't be worth it until everyone started using Retina screens. There's no way you can convert it to Retina besides simply making all the screen elements larger.
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Re: Retina Macbook Pro Support (HiDPI)
Well, it probably would require the graphical elements to be twice as large for them to be sharp, but maybe just the text could be rendered at the higher resolution, while scaling up the other graphics? I'm of course just throwing out ideas without knowing how difficult they might be to implement.
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Re: Retina Macbook Pro Support (HiDPI)
I'd like to support this, but right now, I don't see a clean way to do so. Once again, I'm in a holding pattern as I wait for library support to mature.
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Re: Retina Macbook Pro Support (HiDPI)
parallaxdreams, I don't have a retina display to try this on, but did you try checking "Open at Low Resolution" in the app options (the OS X app options instead of the Renpy options)? It's mentioned in this Katawa Shoujo forum thread as solving a layout display problem with Renpy on retina screens - maybe it would help with the extreme pixellation too?
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Re: Retina Macbook Pro Support (HiDPI)
Hey PyTom, any update on the possibility of text rendering in Ren'Py being sharp on Retina displays?
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Re: Retina Macbook Pro Support (HiDPI)
It's planned for 7.1.
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Re: Retina Macbook Pro Support (HiDPI)
Basically, 6.99 gives us the SDL2 libraries needed. Right now, I have a GL rewrite planned for 7.1, but I might move this forward to 7.0 depending on a few things. (7.0 is planned to be mostly interface work, so something interesting like this might be what's needed to keep me sane-ish.)
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