Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
Forum rules
This is the right place for Ren'Py help. Please ask one question per thread, use a descriptive subject like 'NotFound error in option.rpy' , and include all the relevant information - especially any relevant code and traceback messages. Use the code tag to format scripts.
I've done quite a bit of looking around but couldn't find anything about this. There was stuff about imagemaps and imagebuttons and what not but I could not dig up anything about this for the life of me.
Just returns an error and I couldn't find anything in the manual about it. I'd just like to add a small 2 frame animates image in the corner of the title screen. I could opt to just go unanimated and make it part of the background image but I wanted to know if could do it properly first.
I'd like to do something similar as what you write about at one point, but I'm unsure as to where the right section to add the code is.. I haven't really looked into it :]
Edit: @Donmai, Cool, that's going to help me as well when the time comes - Thanks ^.^
Last edited by fluxus on Fri Jun 27, 2014 5:28 pm, edited 1 time in total.
Completed: Toire No Hanako, Li'l Red [NaNoRenO 2013], The One in LOVE [NaNoRenO 2014], Running Blade [NaNoRenO 2016], The Other Question, To The Girl With Sunflowers
(If my code isn't wrong your logo should enter screen from the left and stop in the middle of the screen).
Yup! This works. I did try using add as opposed to image/show but it seems the picture always showed beneath my imagemap for the menu which took up the whole screen.
Pardon me... When I do what Donmai says to do... it tells me that my image isn't defined. (Even though I defined it in script.rpy)
Is this because it's screen language or am I being a dunce and forgetting something?