Ren'Py 6.18 Released

Discuss how to use the Ren'Py engine to create visual novels and story-based games. New releases are announced in this section.
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PyTom
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Re: Ren'Py 6.18 Released

#16 Post by PyTom »

I've released 6.18.1.670. This release fixes a number of bugs in 6.18.0. It also:

* Adds a placeholder art system that will automatically supply missing sprites.
* Changes ATL behavior so that an ATL transform that is part of a screen will begin executing when the transform (rather than the screen) is first shown.
* Adds a character-like object (sv) that speaks descriptive text when self-voicing is enabled.
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JuanFawcett
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Re: Ren'Py 6.18 Released

#17 Post by JuanFawcett »

Hi, I am the creator of Neko no Yume, I am going to post news about the proyect soon.

I want build a Android APK of my project but ren´py show this Error when I'm creating the APK file

Image

The project works perfectly, the problem is when I'm creating the APK file :(

PD: I want information about the adversiting in Android, in the new release can we use ads in our project?

Thanks for your help :)

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PyTom
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Re: Ren'Py 6.18 Released

#18 Post by PyTom »

You'd get this error if the expansion file doesn't exist, for some reason. Did you build with an expansion file?
Supporting creators since 2004
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JuanFawcett
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Re: Ren'Py 6.18 Released

#19 Post by JuanFawcett »

I'm create the expansion file in the setups (2 gb only for google play) I suppose that ren'py create the file, for that reason I don't know why ren'py show me a Error

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Re: Ren'Py 6.18 Released

#20 Post by PyTom »

Can you take a screenshot of the rapt-<version> directory? I want to make sure there's not some sort of of weird name in there.
Supporting creators since 2004
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JuanFawcett
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Re: Ren'Py 6.18 Released

#21 Post by JuanFawcett »

Ok, I could build the package without expansion file but now I don't find the APK file :( what is the folder that contain the APK file?

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Re: Ren'Py 6.18 Released

#22 Post by PyTom »

It's in rapt-<version>/bin.
Supporting creators since 2004
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Re: Ren'Py 6.18 Released

#23 Post by JuanFawcett »

The folder bin does not exist in the RAPT folder T_T when I build the android package, renpy show me that the proccess is successful but I search in RAPT folder and I found nothing.

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PyTom
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Re: Ren'Py 6.18 Released

#24 Post by PyTom »

Hm... can you look in your project for tmp/android.txt and send it to me? That may have log info that will help me figure out what's going wrong.
Supporting creators since 2004
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JuanFawcett
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Re: Ren'Py 6.18 Released

#25 Post by JuanFawcett »

Updating source code.

Updating build files.
Resolved location of library project to: C:\Program Files (x86)\renpy-6.18.1-sdk\rapt\android-sdk-r23\extras\google\play_apk_expansion\downloader_library
Updated and renamed default.properties to project.properties
Updated local.properties
Added file C:\Program Files (x86)\renpy-6.18.1-sdk\rapt\build.xml
Updated file C:\Program Files (x86)\renpy-6.18.1-sdk\rapt\proguard-project.txt




Creating assets directory.

Packaging internal data.

I'm using Ant to build the package.
ANT_HOME is set incorrectly or ant could not be located. Please set ANT_HOME.




The build seems to have succeeded.


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PyTom
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Re: Ren'Py 6.18 Released

#26 Post by PyTom »

Hm... do you have ANT_HOME in your environment? it doesn't need to be set.
Supporting creators since 2004
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JuanFawcett
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Re: Ren'Py 6.18 Released

#27 Post by JuanFawcett »

Yes I have ANT_HOME in my environment but... in the value what is the correct route that I must write?

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PyTom
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Re: Ren'Py 6.18 Released

#28 Post by PyTom »

It shouldn't be there at all.
Supporting creators since 2004
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JuanFawcett
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Re: Ren'Py 6.18 Released

#29 Post by JuanFawcett »

I delete ANT_HOME and :D I could build the package :D I have a question... the APK size is 400mb, is very big to upload in Google Play :O is there anyway to make it less heavy?

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PyTom
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Re: Ren'Py 6.18 Released

#30 Post by PyTom »

If you go back to building the expansion file, it'll fit.

To make it smaller, you have to figure out what's taking up the space. Look in the distribution of your game (built inside tmp/), and see what's taking up the space.
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