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Ask questions about one topic per thread, and use a descriptive subject. "NotImplemented error in script.rpy" is a good subject, "Tom's problems" is not. Remember to include all of traceback.txt or error.txt when reporting a problem, as well as the relevant lines of script. Use the [code] tag to format scripts.



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PostPosted: Thu Dec 09, 2004 9:18 pm 
Regular
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Joined: Mon Nov 01, 2004 2:18 am
Posts: 194
Location: Memphis, TN
I am wondering if it is possible as of 4.2 to get rid of the colon( : ) after the speaker's name?
Example:
Quote:
Joe:

Hello!

Don't stress out if it's not. It's not too important. :) Any help would be appreciated, and thanks for your time.


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PostPosted: Thu Dec 09, 2004 9:52 pm 
Ren'Py Creator
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Joined: Mon Feb 02, 2004 10:58 am
Posts: 10771
Location: Kings Park, NY
Completed: Moonlight Walks
Projects: Ren'Py
Not in 4.2. I'll add this to 4.3, which is due out RSN.

Update: And, done. Characters and DynamicCharacters now can automatically append prefixes and suffixes to the character names and dialogue. Another thing that this can do is place the body of the dialogue in quotes.


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PostPosted: Thu Dec 09, 2004 11:20 pm 
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Joined: Mon Nov 01, 2004 2:18 am
Posts: 194
Location: Memphis, TN
Awesome! :D Thank you for all the hard work! I just started making a game with Ren'Py...I should be studying for finals, but they start next week ¬.¬;


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PostPosted: Thu Dec 09, 2004 11:38 pm 
Ren'Py Creator
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Joined: Mon Feb 02, 2004 10:58 am
Posts: 10771
Location: Kings Park, NY
Completed: Moonlight Walks
Projects: Ren'Py
Good luck on creating the game, and let me know (either by posting here, or by any of the contact methods listed below) if there's anything I can do to help.


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